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NPC Generator

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Advanced [show]


Bertram Alby, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a blue shirt with thin brown vertical stripes and black pants. He sports a long brown beard, and similarly colored long hair. His eyes are violet and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also is a firm believer in the manly ideal.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Beggar mother left him crippled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he is content

Ideals: Passionate. Flaws: Impulsive, Mundane, Disease. Bonds: Attractive. Occupation: Crown-heir

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bertram Alby, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)12 (+1) 5 (-3)9 (-1)
Skills Acrobatics +5, Deception +1
Senses Passive Perception 7
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


William Barton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a yellow cloak and cross-gartered white stockings. His blonde hair is drawn into a tight pony tail with a card scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not believe in violence as a means to an end. He is a dedicated Shipwright but believes his peers are too gung-ho.

History: He was born blind and as such lacked many opportunities for work. Over the years he perfected his riding and shooting skills. He now spends his time doing works of charity.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Philantrophist, Pacifist. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Shipwright

Voice: Tuts and clicks tongue

Attributes [hide]

William Barton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 3 (-4)10 (+0) 14 (+2)12 (+1)
Skills History +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 60 pp. 6 Acid flasks. 4 Tanglefoot bags.


Social Check DCs


Kody Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is renowned for his bright brown suits and hats. He has no hair. His eyes are gray and catlike.

Personality: Abrasive and pushy, he has a hard time making friends. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kody fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality; and a deep hatred of gnolls

Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Adventurer, Enemies. Occupation: Bounty Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Kody Ramsay, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 9 (-1)14 (+2)
Skills History +3, Insight +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Anselm Yorke, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: He is mildly Human supremacist, though he does not identify as such. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He comes from a rich eastern family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Impeccable. Flaws: Racist, Hedonist. Bonds: Rich, Attractive. Occupation: Tailor

Voice: Italian accent

Attributes [hide]

Anselm Yorke, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)11 (+0) 11 (+0)10 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Chad Nibley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tattered old clothes. His auburn hair is cut short with large spiked bangs in the front. He has a dull look in his gray eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Chad was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Being a Sage kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Depressed. Bonds: Criminal record, Poor, Family. Occupation: Sage

Voice: Speaks like tongue is numb

Attributes [hide]

Chad Nibley, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 12 (+1)11 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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