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NPC Generator

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Advanced [show]


Jocelyn Shipley, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he is wearing a long, blue cloak. He keeps his auburn hair in a flapper bob. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Jocelyn embodies much of what other species detest in the Humans. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the north to a Ploughman, Jocelyn learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has never given up on his poetry dream.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Job. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Jocelyn Shipley, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)13 (+1) 18 (+4)13 (+1)
Skills Insight +6, Persuasion +3
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. Rhodochrosite (11 gp). Bloodstone (20 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


John Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and carries spears. His black hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Always inclined to offer people food he seems plenty friendly. He has all his life been fascinated with singing.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Philantrophist, Artistic. Flaws: Insomniac. Bonds: Rich. Occupation: Dyer

Voice: Slurs words

Attributes [hide]

John Hallewell, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)12 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Athletics +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 26000 sp. 1 Minor magic item.


Social Check DCs


Gerard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears silk and lounges about seductively. His auburn hair is drawn into a tight pony tail with a clover scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. A few years later when the north was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur. Bonds: Attractive, Nature, Rich, Immigrant. Occupation: Bather

Voice: Dark and ominous

Attributes [hide]

Gerard Eastaughffe, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Goblin, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 3 Smokesticks. 6 Acid flasks.


Social Check DCs


Trym Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with small hat. He has a penchant for wearing a ring with an oversized amber on his left hand. His chestnut hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He is irascible and easily irritated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trym hails from a village terrorized by brigands. He was an apprentice working in his father's forge. He struck the Server job and began his own company from there.

Motivation: He has money and likes to spend it.

Flaws: Antagonistic. Bonds: Rich, Job, Enemies. Occupation: Server

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trym Pinkerton, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)13 (+1) 4 (-3)9 (-1)
Skills Investigation +3, Nature +3
Senses Passive Perception 7
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerard Kinsley, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a simple red robe with white stripes complete with hood. His whole body is exceptionally muscular. His silver hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his mother. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to pay off his debts

Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Immigrant, Debt. Occupation: Shipwright

Voice: Old thin voice

Attributes [hide]

Gerard Kinsley, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 10 (+0)8 (-1) 12 (+1)17 (+3)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 600 gp. Black pearl (800 gp). Onyx (70 gp). Alexandrite (800 gp). Smoky quartz (70 gp). 1 Healer’s kit. 1 Silver holy symbol. 1 Climber’s kit. 1 Silver holy symbol.


Social Check DCs

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