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Advanced [show]


Peter Norton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears green trousers with black and violet striped suspenders. He wears various colorful collared shirts. His hair is red and curly. His hazel unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants his loneliness to end.

Ideals: Optimist. Flaws: Disease, Impulsive. Bonds: Attractive, Mentor. Occupation: Detective

Voice: Uses sign language

Attributes [hide]

Peter Norton, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)11 (+0) 15 (+2)10 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Conrad Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Fletcher. His chestnut hair is thinning but still full. His eyes are amber.

Personality: He is business-like. He takes instructions and follows them to the letter. His job bores him to no end. He has decided to make it more interesting.

History: When he was but 8 years old his parents immigrated from the east. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To reunite with his old friends; and wishes to resurrect an old love

Ideals: Professionalism. Bonds: Adventurer, Criminal record, Immigrant, Debt, In love. Occupation: Fletcher

Voice: Soft and mumbly

Attributes [hide]

Conrad Chatham, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)12 (+1) 17 (+3)13 (+1)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5

Possessions: Red spinel (130 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Godfrey Fulton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is typically in his Crown-heir uniform. His auburn hair is greasy and uncared for. He wears large thick round spectacles.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with finding treasure.

History: Born in the east to a Crown-heir, Godfrey learned a great deal about his mother's area of expertise. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Ugly, Greedy. Bonds: Job, Adventurer. Occupation: Crown-heir

Voice: Puts emphasis on the wrong words

Attributes [hide]

Godfrey Fulton, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)8 (-1) 14 (+2)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Tiger eye turquoise (5 gp). Chrysoberyl (70 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Solomon Badger, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He likes to wear tan tank tops with white pants, marred by teas. His long red hair reaches down to his waist. His eyes are amber.

Personality: He hates Humans with a passion. As such he is filled with self loathing. As long as the job gets done he does not care how it got done.

History: When he was but 7 years old his parents immigrated from the south. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: Human compassion.

Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Immigrant, Religious. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Solomon Badger, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 50 pp. Alexandrite (600 gp). Red spinel (160 gp).


Social Check DCs


Guy Wedgwood, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a logical person and will generally grow upset if things defy logic and science.

History: Guy lived on a farm with his mother, near the main road leading to a nearby town. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with his absent mother.

Ideals: Impeccable, Logical. Flaws: Fearful. Bonds: Poor, Family. Occupation: Tailor

Voice: Irish accent

Attributes [hide]

Guy Wedgwood, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp.


Social Check DCs

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