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Advanced [show]


Heward Harlow, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He very much looks the part of a Glassblower. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the west his family was never financially stable. He worked as a nervous Glassblower and found it very stressful. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To be a Layabout again.

Ideals: Optimist. Bonds: Job, Attractive, Adventurer, Poor. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Heward Harlow, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)18 (+4) 17 (+3)12 (+1)
Skills Nature +6, Religion +6
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Gnoll, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Miles Remington, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long black hair is drawn into a two foot long braid. He has several tiny jet earrings on each ear.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a font of random trivia from the lore and stories he has discovered

History: Born in the north to a Bricklayer, Miles learned a great deal about his father's area of expertise. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He has built up a small fortune and can afford his own way.

Motivation: To be a Carpenter again.

Ideals: Logical, Gifted. Bonds: Adventurer, Rich, Job. Occupation: Bricklayer

Voice: Boston accent

Attributes [hide]

Miles Remington, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 14 (+2)15 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 8000 cp. Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Don England, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bald on top and has large red tufts of hair around his ears. This hazel eyed southerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. During his travels, Don and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Don discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Don fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To settle down with his crush; and obtaining odd cultural human artifacts is his passion

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Adventurer, Has a crush. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Don England, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)8 (-1) 13 (+1)15 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1100 sp.


Social Check DCs


Charles Tindall, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in an above average manner. He has a small bristly mustache and wavy white hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Further he is a bit of a stoner and is frequently out of it.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: He's attracted to the PC; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Shy, Addict. Bonds: Attractive. Occupation: Barkeep

Voice: growls and snarls, animalistic

Attributes [hide]

Charles Tindall, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 16 (+3)11 (+0)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gunter Morton, Male Human [Permalink]

Personal [hide]

Description: A 5'3" northern man, he tends to wear a large white jacket. His brown hair is unkempt and raggedy. This violet eyed northerner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Disciplined, Extrovert. Flaws: Ugly. Bonds: Poor, Nature, Adventurer. Occupation: Shoemaker

Voice: Complex vocabulary, royal

Attributes [hide]

Gunter Morton, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)17 (+3) 15 (+2)8 (-1)
Skills Medicine +4, Nature +5
Senses Passive Perception 12
Languages Common, Sylvan, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 50 pp.


Social Check DCs

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