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NPC Generator

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Advanced [show]


Gerald Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, but even with his fine clothing he looks run-down. His blonde hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist, Gifted. Flaws: Shy. Bonds: Poor. Occupation: Map Maker

Voice: Speaks with a cold

Attributes [hide]

Gerald Bradshaw, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 900 sp.


Social Check DCs


Roger Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and he perpetually has his halberd ready. His brown hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it

Ideals: Fighting. Bonds: Attractive, Adventurer, Rich, Religious. Occupation: Shepherd

Voice: Thin and wheezing

Attributes [hide]

Roger Atherton, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Acrobatics +1, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 600 sp.


Social Check DCs


Balimaar Berkeley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears light armors faded through time and improper care. He wears a top hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted arcane powers by his dying sister.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he is a bit of a kleptomaniac

Ideals: Joker, Gifted. Bonds: Attractive, Poor. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Balimaar Berkeley, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 14 (+2)10 (+0)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gomory Dalton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A skeptical and narcissistic man, Gomory's first love is himself. His second love is also himself. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Athletic, Impeccable. Flaws: Insane. Occupation: Performer

Voice: Dark and ominous

Attributes [hide]

Gomory Dalton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 5 (-3)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Silk rope. 1 Masterwork Musical instrument.


Social Check DCs


Conrad Brady, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a violet shirt with thin white vertical stripes and black pants. His white hair is drawn into a tight pony tail with a skull scrunchie. He has brown eyes and a violet hat with a white feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His arcane abilities were realized during a raid on his village. He has never given up on his music dream.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Philantrophist, Gifted, Artistic. Flaws: Antagonistic. Bonds: Job. Occupation: Stylist

Voice: Smoker's lung

Attributes [hide]

Conrad Brady, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 9 (-1)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 700 sp. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs

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