Theobald Winterbourne, Male Human [Permalink]
Personal [hide]
Description: A 5'1" western man, he prefers to wear white clothing when he does not wear armor. His hair is always cut to a buzz. His eyes are gray and beady.
Personality: Theobald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He struck the Body Guard job and began his own company from there.
Motivation: An old rival family wants him found; and he is unsatisfied with his job
Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Nature, Job, Family. Occupation: Body Guard
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Henry Kinsley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is cut short. He wears round tiny glasses practically rammed into his face.
Personality: He likes to make people angry or surprised. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a Fisher, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Adventurer. Occupation: Sage
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Draconic, Ignan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 11000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Lance Beckwith, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with deerstalker hat. His blonde hair has been sun bleached extensively. His eyes are amber and catlike.
Personality: He is happy with his job as a Fletcher. He turns his eye from what people do, preferring to live and let live. He does not trust anyone and sleeps with one eye open.
History: Lance was born with his father's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He'd like to take his coworkers down a peg; and he uses money and sex appeal to get what he needs
Flaws: Insomniac. Bonds: Job, Attractive, Guardian, Rich. Occupation: Fletcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
Possessions: 2000 cp.
Theobald Upton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is well dressed, but even with his fine clothing he looks run-down. His red hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He dislikes all the random violence that takes place in the west. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: His religion dominates his actions; and he wants revenge against illithids
Ideals: Pacifist. Flaws: Fearful. Bonds: Poor, Religious, Enemies. Occupation: Navigator
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Solomon Reid, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a white shirt with thin red vertical stripes and black pants, and his gloved hand is found clutching a greataxe. His hair is red and curly. His ears are large.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His job bores him to no end. He has decided to make it more interesting.
History: He was born blind and as such lacked many opportunities for work. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Flaws: Ugly, Disease. Bonds: Family, Adventurer, Criminal record. Occupation: Slave Trader
Voice: Sore throat, cough
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 11 (+0) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
Possessions: 500 gp. Tiger eye turquoise (7 gp). 1 Minor magic item.
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