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NPC Generator

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Advanced [show]


Geoffrey Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has a moderate pudge and is not very fit. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his amber eyes.

Personality: He likes to make people angry or surprised. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their son. He worked as a Stableman, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Flaws: Ugly, Antagonistic, Disease. Bonds: Family, Job. Occupation: Stableman

Voice: Scandinavian accent

Attributes [hide]

Geoffrey Thorpe, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 8 (-1)10 (+0) 11 (+0)13 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 4000 cp. 1 Alchemist’s fire. 1 Alchemist’s fire. 1 Thunderstones.


Social Check DCs


Kody Blankley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a large blue jacket. He keeps his white hair in a flapper bob. He wears a mask on his face.

Personality: He has a massive crush on the younger sibling of the Tailor who has hired him part-time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Kody was born in the north. At a young age he loved to build and create. Like his mother and his sister before him, after school he went straight into learning to become a Tailor. After a long history of fighting, Kody and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg; and to protect his home

Ideals: Persistence. Flaws: Antagonistic. Bonds: Has a crush, Job, Guardian. Occupation: Tailor

Voice: Whispers

Attributes [hide]

Kody Blankley, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)8 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 10 pp.


Social Check DCs


Godfrey Shelly, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is still thick. His eyes are likewise amber.

Personality: Godfrey is depressed about a lot of things. He tends to be a nihilist. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. After coming to the age of reason, Godfrey took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Godfrey and his spouse have recently divorced.

Motivation: To find somewhere to settle down; and he loathes his own lifestyle

Ideals: Joker, Gifted. Flaws: Depressed, Antagonistic, Mundane. Bonds: Rich. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

Godfrey Shelly, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 6 (-2)9 (-1) 14 (+2)16 (+3)
Skills Animal Handling +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 5000 cp. 1 Half-Plate.


Social Check DCs


Anthony Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears a black small hat and black clothes, and carries longswords. His hair is long and chestnut with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. He wears an eyepatch.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to loving parents in a slum to the north. He helped his father out around the business and became quite the natural. He became a Sellsword soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Optimist. Flaws: Ugly, Racist. Bonds: Poor, Job. Occupation: Sellsword

Voice: Raspy

Attributes [hide]

Anthony Berkeley, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)18 (+4) 10 (+0)10 (+0)
Skills Arcana +6, Deception +2
Senses Passive Perception 10
Languages Common, Goblin, Gnoll, Undercommon, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Raymond Hastings, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses in collared shirts and wears a proper scarf over his head. He has a very tight haircut. He has several tiny amethyst earrings on each ear.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. Like his father and his brother before him, after school he went straight into learning to become a Assassin. He became a Assassin soon after.

Motivation: He is greedy; and to be a sellsword again

Ideals: Philantrophist. Flaws: Antagonistic, Ugly. Bonds: Rich, Job. Occupation: Assassin

Voice: Raspy

Attributes [hide]

Raymond Hastings, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 16 (+3)17 (+3)
Skills History +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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