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NPC Generator

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Advanced [show]


Roland Bentley, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is smooth and relatively long. He has a tattooed face.

Personality: His tongue was cut out and he uses sign language. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: To settle down with his crush; and to reunite with his old friends

Ideals: Artistic. Flaws: Disease. Bonds: Rich, Adventurer, Has a crush. Occupation: Shoemaker

Voice: Sleepy voice

Attributes [hide]

Roland Bentley, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills History +4, Performance +4
Senses Passive Perception 11
Languages Common, Giant, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2100 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Diggory Shirley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is long and white with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. His eyes are hazel.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a habit of throwing himself into exceedingly dangerous situations.

History: Diggory was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Diggory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Body Guard

Voice: Pirate accent

Attributes [hide]

Diggory Shirley, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 16 (+3)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 13
Languages Common, Ignan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Percival Beckwith, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull violet sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His black hair is heavily combed to the right. He has several tiny emerald earrings on each ear.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Percival grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To protect his home; and money/treasure

Ideals: Opinionated. Bonds: Rich, Guardian, Adventurer. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Percival Beckwith, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 11 (+0)8 (-1)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1400 sp. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Clerebold Tewksbury, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is black and curly. His gray eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily eccentric. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love

Ideals: Gifted, Philantrophist. Flaws: Insane. Bonds: Attractive, In love. Occupation: Mayor

Voice: Low and grunting

Attributes [hide]

Clerebold Tewksbury, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)8 (-1) 12 (+1)15 (+2)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Rolf Rutherford, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has brown eyes and a green hat with a black feather.

Personality: He is irascible and easily irritated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Rolf and his spouse have recently divorced.

Motivation: To find somewhere to settle down.

Ideals: Entrepeneur. Flaws: Antagonistic, Mundane, PTSD. Occupation: Tailor

Voice: Speaks with back of mouth

Attributes [hide]

Rolf Rutherford, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)10 (+0) 18 (+4)12 (+1)
Skills Arcana +2, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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