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Advanced [show]


Clerebold Kendall, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not believe in violence as a means to an end. He is a dedicated Fortune-teller but believes his peers are too gung-ho.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: To protect his home.

Ideals: Pacifist. Bonds: Immigrant, Attractive, Guardian. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Clerebold Kendall, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 7
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 14 (+2)18 (+4) 12 (+1)12 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Auran, Gnome, Gnoll, Goblin
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1

Possessions: 22000 sp. Coral (40 gp). 1 Buckler. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gomory Roscoe, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a white costume with the symbols of strength on his torso. His long chestnut hair reaches down to his waist. His amber unseeing eyes seem to look past you.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Gomory studied abroad. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Beggar for the past few years.

Motivation: He desires power and/or immortality; and he'd like to take his coworkers down a peg

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Beggar

Voice: Speaks with lips pursed

Attributes [hide]

Gomory Roscoe, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 7 (-2)12 (+1) 16 (+3)16 (+3)
Skills Deception +5, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4

Possessions: Embroidered silk and velvet mantle with numerous moonstones (1000 gp).


Social Check DCs


Hunter Harley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a brown shirt with thin green vertical stripes and black pants. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet and beady.

Personality: He is witty, but his monotone delivery comes off as unnerving He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Hunter was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now spends his time doing works of charity.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Family. Occupation: Layabout

Voice: Cold and demanding tone

Attributes [hide]

Hunter Harley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)10 (+0) 15 (+2)5 (-3)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Drogo Tindall, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a blue collared shirt and grey pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His long silver hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: Drogo wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is afraid of women and trembles around them

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Like his mother and his sister before him, after school he went straight into learning to become a Architect. He has drifted from career to career and currently works as a Architect.

Motivation: To be a Priest again; and he wants revenge against giants

Ideals: Disciplined. Flaws: Shy. Bonds: Poor, Job, Enemies. Occupation: Architect

Voice: German accent

Attributes [hide]

Drogo Tindall, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gomory Kendall, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft red waves gently in the breeze. His white hair is cut short. His green eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Flattery will make him almost putty in your hands.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Ugly, Shy, Selfish. Bonds: Rich. Occupation: Unemployed

Voice: Hard of hearing, loud

Attributes [hide]

Gomory Kendall, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)13 (+1) 15 (+2)13 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp.


Social Check DCs

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