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Advanced [show]


Anselm Kimberley, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this northern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a small bristly mustache and wavy blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is mildly Human supremacist, though he does not identify as such. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: He has passion for adventuring and risk; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Racist, Impulsive. Bonds: Adventurer. Occupation: Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Anselm Kimberley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)16 (+3) 11 (+0)13 (+1)
Skills Nature +5, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Infernal, Gnome, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp).


Social Check DCs


Manfred York, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He has a large grey mantle and cape that has been intricately interwoven into his tan robe. He wears a deerstalker hat to cover his moderate length white hair. He has violet eyes and a grey hat with a tan feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a ruthless business man, a trait he acquired from his father.

History: Manfred was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family.

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Poor, Family. Occupation: Fletcher

Voice: Posh accent

Attributes [hide]

Manfred York, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)12 (+1) 10 (+0)10 (+0)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2900 sp. Red garnet (150 gp). Azurite (14 gp).


Social Check DCs


Rolf Staurheim, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Rolf grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. Since then, he has sought to make the best of life.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Sellsword

Voice: Nasally tone

Attributes [hide]

Rolf Staurheim, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 10 (+0)9 (-1)
Skills Arcana +4, Athletics +3
Senses Passive Perception 10
Languages Common, Druidic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Lapis lazuli (15 gp). Chrysoprase (50 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Alex Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is lengthy. His fierce brown eyes like to dwell on things.

Personality: He is almost excessively polite to everyone, even when angry. Alex enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's in love; and he would like to get married and retire

Flaws: Shy, Hedonist. Bonds: Nature, Has a crush. Occupation: Interpreter

Voice: Low rumbling, strings words together

Attributes [hide]

Alex Bradshaw, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 9 (-1)10 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Alexandre Darby, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is cut close to his head. His green eyes peer out from beneath his deerstalker brown hat.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised by priests from a young age. Through the years after Alexandre was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Alexandre's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Religious, Mentor. Occupation: Bookbinder

Voice: Pirate accent

Attributes [hide]

Alexandre Darby, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 14 (+2)16 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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