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Advanced [show]


Adelard Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a grey vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is cut short with large spiked bangs in the front. His ears are large.

Personality: He is calm most of the time but flees social interaction. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his dancing dream.

Motivation: Marry his brother to traveling adventurers; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Ugly, Shy. Bonds: Family. Occupation: Baker

Voice: Scandinavian accent

Attributes [hide]

Adelard Hadleigh, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Perception +4, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Aldous Davenport, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing a long, pastel, dusty cloak. His whole body is exceptionally muscular. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes are slightly larger than normal.

Personality: He will rave to anyone who will listen. He takes great joy in being the best Banker in town.

History: The child of southern immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has money and likes to spend it; and he has passion for adventuring and risk

Flaws: Insane. Bonds: Immigrant, Job, Attractive, Adventurer, Rich. Occupation: Banker

Voice: Smooth and feminine

Attributes [hide]

Aldous Davenport, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)18 (+4) 8 (-1)10 (+0)
Skills Athletics +1
Senses Passive Perception 9
Languages Common, Abyssal, Draconic, Aquan, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 15000 cp.


Social Check DCs


Shane Colby, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears violet painted combat armor at almost all times. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is fixated on the number 21. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a ruthless business man, a trait he acquired from his father.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: His religion dominates his actions.

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Roofer

Voice: Italian accent

Attributes [hide]

Shane Colby, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 11 (+0)12 (+1) 16 (+3)15 (+2)
Skills Medicine +5, Performance +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 300 gp. Iolite (50 gp). Red-brown spinel (150 gp). 1 Half-Plate.


Social Check DCs


Godfrey Walpole, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor, and he perpetually has his shortspear ready. His white hair and beard is wavy and long. His eyes are amber and he is always smoking a pipe.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with a lost civilization.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Secretive. Bonds: Adventurer, Nature. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Godfrey Walpole, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills History +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: Just what you see.


Social Check DCs


Alexandre Rodney, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. He has a very tight haircut. His eyes are gray and catlike.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Alexandre was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.

Motivation: Nothing but the best is good enough for him; and he is terrified, and will act out of fear

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Blacksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alexandre Rodney, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1900 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). A silver and pearl hairclip (10 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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