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NPC Generator

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Advanced [show]


Guy Windsor, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Spice Merchant. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his white hair up in a very large beehive style do. He has a dull look in his amber eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is frequently practicing swordplay.

History: Guy lived on a farm with his mother, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered east to less war torn lands. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: PTSD. Bonds: Attractive, Military, Family. Occupation: Spice Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Guy Windsor, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)10 (+0) 15 (+2)11 (+0)
Skills Athletics +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 700 sp.


Social Check DCs


Bernard Walpole, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He keeps his red hair in a flapper bob. His eyes are a pleasant violet.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Bernard was born with his mother's beautiful face. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He wants revenge against dire rats; and a rival would like him out of the picture

Ideals: Artistic. Bonds: Attractive, Family, Criminal record, Enemies. Occupation: Mayor

Voice: Russian accent

Attributes [hide]

Bernard Walpole, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)11 (+0) 15 (+2)10 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Chalcedony (70 gp).


Social Check DCs


Adam Paxton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length white hair. His brown eyes are passionate and lively.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He invites people to come help in his community garden.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: To reunite with his old friends; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Justice, Philantrophist. Bonds: Immigrant, Poor. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Adam Paxton, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 9 (-1)16 (+3) 17 (+3)10 (+0)
Skills Intimidation +2, Survival +5
Senses Passive Perception 13
Languages Common, Giant, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 600 gp. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Anthony Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright pastel and brown, and wears rings and necklaces with large, colorful gems. His blonde hair is long and unkept. He has several tiny amber earrings on each ear.

Personality: Eccentric and domineering, Anthony will drive conversation. He receives visions of the future at random moments

History: Anthony was born in the south. At a young age he loved to build and create. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To pay off his debts.

Ideals: Extrovert, Gifted, Persistence. Flaws: Ugly. Bonds: Rich, Debt. Occupation: Soapmaker

Voice: Boston accent

Attributes [hide]

Anthony Lindsey, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)11 (+0) 13 (+1)6 (-2)
Skills Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1900 sp.


Social Check DCs


Kody Ainsley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male prefers to wear flannel. He is tall, broad shouldered and powerfully built. His golden hair is knotted and matted. His amber eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Unemployed. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the north to a Unemployed, Kody learned a great deal about his father's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and revenge

Ideals: Professionalism. Flaws: Insane. Bonds: Job, Rich, Enemies. Occupation: Unemployed

Voice: Australian accent

Attributes [hide]

Kody Ainsley, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)16 (+3) 7 (-2)12 (+1)
Skills Arcana +5, Stealth +3
Senses Passive Perception 8
Languages Common, Abyssal, Sylvan, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs

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