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NPC Generator

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Miles Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on his belt. He has a small bristly mustache and wavy black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Miles grew up listening to his mother's many stories. As a young adult he joined a group advocating for an improvement in Human conditions. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Flaws: Shy, Racist. Bonds: Poor, Job, Adventurer. Occupation: Barrister

Voice: Dutch accent

Attributes [hide]

Miles Kinsley, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)10 (+0) 13 (+1)9 (-1)
Skills Acrobatics +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Adam Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears light armors faded through time and improper care. He has a small bristly mustache and wavy silver hair. His eyes are gray.

Personality: His tongue was cut out and he uses sign language. Around other people he will do his best to conceal his emotions and appear jolly.

History: A powerful brothel owner made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of specialists.

Motivation: Doesn't want to be a Masseuse and was forced into it by his family; and many dire rats want him driven away

Flaws: Disease, Shy. Bonds: Mentor, Attractive. Occupation: Masseuse

Voice: Laughs frequently while speaking

Attributes [hide]

Adam Eastaughffe, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)18 (+4) 13 (+1)15 (+2)
Skills Acrobatics +0, Stealth +0
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Draconic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Lewis Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is portly but not overly obese. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: When he was but 4 years old his parents immigrated from the south. Lewis was born on a far southern plains where he grew up under the tutelage of his mother, an expert Gardener. He moves from town to town, unable to find a place to settle.

Motivation: He is content; and he seems to be bored by most things

Ideals: Disciplined, Entrepeneur. Flaws: Mundane. Bonds: Immigrant. Occupation: Gardener

Voice: Squeaky

Attributes [hide]

Lewis Wedgwood, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 11 (+0)18 (+4)
Skills Deception +6, Insight +2
Senses Passive Perception 10
Languages Common, Goblin, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Trym Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears just a tan suit. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a cross on it. He has a very tight haircut. His eyes are hazel and beady.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He believes the world needs to unite to get rid of brigands once and for all.

History: When he was but 5 years old his parents immigrated from the east. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant, Family. Occupation: Layabout

Voice: Voice breaks

Attributes [hide]

Trym Springfield, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 8 (-1)16 (+3)
Skills Animal Handling +1, Nature +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Bertram Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft blue waves gently in the breeze, and carries greataxes. He keeps his blonde hair in a pixie cut. His face is scarred and worn.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Spy

Voice: Speaks with lips pursed

Attributes [hide]

Bertram Hornsby, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 9 (-1)7 (-2)
Skills Medicine +1, Persuasion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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