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NPC Generator

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Advanced [show]


John Woods, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a green costume with the symbols of death on his torso. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. His otherwise smooth face is marked with small tiny scars.

Personality: He is calm most of the time but flees social interaction. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his father's forge. He became a Animal Trainer soon after.

Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor

Ideals: Optimist. Flaws: Shy. Bonds: Poor, Job, Religious. Occupation: Animal Trainer

Voice: High pitched and raspy

Attributes [hide]

John Woods, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)10 (+0) 11 (+0)15 (+2)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Norman Lester, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is drawn into a tight pony tail with a skull scrunchie. He wears crescent spectacles with a black brim.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the west. His father was a soldier and died while he was still young. Norman was left his father's suit of armor and trained in its use and care. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has comitted a past crime that haunts him to this day; and he desires power and/or immortality

Ideals: Justice. Bonds: Adventurer, Immigrant, Military, Criminal record. Occupation: Servant

Voice: Dark and ominous

Attributes [hide]

Norman Lester, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 16 (+3)15 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Chad Addington, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His black hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Chad enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 5 years.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and to get a good night's sleep

Flaws: Mundane, Hedonist, Insomniac. Bonds: Nature, Job. Occupation: Shoemaker

Voice: Uses sign language

Attributes [hide]

Chad Addington, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 4 (-3)15 (+2) 12 (+1)11 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Alex Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His whole body is exceptionally muscular. He has auburn hair. His face is covered beneath a completely black helmet.

Personality: He is calm most of the time but flees social interaction. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Alex grew up listening to his mother's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Logical. Flaws: Shy. Bonds: Immigrant, Adventurer, Family. Occupation: Shipwright

Voice: Switch between two voices

Attributes [hide]

Alex Cholmondeley, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 12000 cp.


Social Check DCs


Cory Richie, Male Human [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his yellow robe. His blonde hair is matted, messy, and big. He wears large thick round spectacles.

Personality: Cory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. Animals are drawn to him, and he is able to talk to them.

History: Born in the north to a Sage, Cory learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Sage

Voice: Thin and wheezing

Attributes [hide]

Cory Richie, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)16 (+3) 12 (+1)17 (+3)
Skills History +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Giant, Elven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 60 pp.


Social Check DCs

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