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NPC Generator

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Advanced [show]


Everard Prescott, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this eastern man wears a faded coat and loose pants complete with wide-brimmed hat. He has a small bristly mustache and wavy golden hair. His thin eyebrows rest above his beady hazel eyes.

Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Everard took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Military. Occupation: Marshal

Voice: Nasally tone

Attributes [hide]

Everard Prescott, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)17 (+3) 11 (+0)14 (+2)
Skills Acrobatics +4, History +5
Senses Passive Perception 10
Languages Common, Goblin, Giant, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 200 gp.


Social Check DCs


Alex Redfield, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. He has a slight overbite and is overall scrawny. His auburn hair is matted, messy, and big. He wears an eyepatch.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He always tries to repair and not replace. It was this mentality that drove him into the Herbalist business.

History: He was born several months after his father was called into army service. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Herbalist and was forced into it by his family.

Ideals: Persistence. Flaws: Ugly. Bonds: Family, Military. Occupation: Herbalist

Voice: Boston accent

Attributes [hide]

Alex Redfield, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)12 (+1) 15 (+2)8 (-1)
Skills Deception +1
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Kyle Clare, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears a worn and beaten armor. His moppish auburn hair is in a traditional bowl cut. He wears an eyepatch.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gifted from a young age, Kyle studied abroad. His childhood dream was to be a Servant, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He is wracked by social anxiety; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Shy, Fearful. Bonds: Job. Occupation: Painter

Voice: Uses sign language

Attributes [hide]

Kyle Clare, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 9 (-1)5 (-3)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Frederick Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He sports black clothing, slightly heavier than average wear. He wears his red hair down. His half smiles and brown eyes are beguiling and draw you in.

Personality: He will rave to anyone who will listen. He is skeptical of what others tell him and is slow to trust.

History: The child of a Sellsword, who enjoyed hunting, Frederick was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world

Flaws: Insane, Shy. Bonds: Attractive, Nature, Slave. Occupation: Cook

Voice: Uses lots of figures of speech

Attributes [hide]

Frederick Eastaughffe, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)10 (+0) 10 (+0)5 (-3)
Skills Insight +2, Performance -1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Heward Rutland, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a brown shirt with thin green vertical stripes and black pants. His long golden hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Around other people he will do his best to conceal his emotions and appear jolly.

History: When he was but 4 years old his parents immigrated from the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Heward's homeland. Heward decided to take the middle way and become a bodyguard. He left for the north, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Sensitive, Shy. Bonds: Immigrant. Occupation: Bowyer

Voice: Booming voice

Attributes [hide]

Heward Rutland, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills Religion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Banded mail. 1 Half-Plate. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs

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