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NPC Generator

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Advanced [show]


Percival Graham, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tan armored body suit, with a simple green line shooting up and back down, and a wedding ring on his right hand. His hair is golden, silky, and of moderate length. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He is a Succubi in disguise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Flaws: Impulsive. Bonds: In love, Attractive, Adventurer. Occupation: Layabout

Voice: Can't modulate volume

Attributes [hide]

Percival Graham, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: Malachite (5 gp). Chrysoberyl (50 gp). Rhodochrosite (5 gp).


Social Check DCs


Don Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears baggy grey pantaloons and a tan scarf. He keeps his silver hair in a pixie cut. His eyes are blue and beady.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a great chef.

History: He comes from a rich eastern family. He was an apprentice working in his mother's forge. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Sabotage a competitor; and to be a banker again

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job, Rich. Occupation: Soapmaker

Voice: Nasally tone

Attributes [hide]

Don Yeardley, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5

Possessions: 50 pp. 1 Everburning torch. 3 Antitoxin. 3 Acid flasks.


Social Check DCs


Clerebold Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red pants and tee shirts. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears large thick round spectacles.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a mountains tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's since become an addict/alcoholic.

Motivation: Marry his brother to traveling adventurers; and he desires power and/or immortality

Ideals: Logical. Flaws: Addict. Bonds: Nature, Adventurer, Family. Occupation: Laborer

Voice: Hissing voice

Attributes [hide]

Clerebold Brownrigg, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 16 (+3)15 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp.


Social Check DCs


Trym Rylan, Male Human [Permalink]

Personal [hide]

Description: He wears a black broad hat and black clothes. He has a moderate pudge and is not very fit. His auburn hair is drawn into a tight pony tail with a cross scrunchie. His eyes are hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He misses his home and complains about the freezing weather, even in summer.

History: From birth he was tutored by a cruel and relentless mentor. Trym was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Mercenary. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and someone believes him a fraud

Flaws: Antagonistic. Bonds: Immigrant, Mentor, Rich, Enemies. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Trym Rylan, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)15 (+2) 8 (-1)12 (+1)
Skills Investigation +4
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Bertram Brandon, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. With a patchy brown beard and wild brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with a lost civilization.

History: The child of northern immigrants he idolized his mother. He moved out east to avoid the crime he committed. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he has passion for adventuring and risk

Ideals: Joker. Bonds: Adventurer, Immigrant, Criminal record, Rich. Occupation: Actor

Voice: Booming voice

Attributes [hide]

Bertram Brandon, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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