Roger Bing, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is wearing a long, white, dusty cloak. His red hair is styled in orderly dreadlocks. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He feeds upon the attention of others.
History: Roger was raised in a hard working conservative environment. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.
Motivation: He'd like to take his coworkers down a peg; and he loathes his own lifestyle
Ideals: Impeccable. Flaws: Depressed. Bonds: Poor, Attractive, Job, Family. Occupation: Knight
Voice: Australian accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp.
Hunter Asheton, Male Human [Permalink]
Personal [hide]
Description: A 6'0" western man, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His long black hair reaches down to his waist. His eyes are blue and he is always smoking a pipe.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Disease. Bonds: Mentor, Rich. Occupation: Apothecary
Voice: Indian accent
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Shane Tenley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). His hair is auburn, silky, and of moderate length. His eyes are green and he is always smoking a pipe.
Personality: A deeply religious man he believes everything happens for a reason. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born in the west. Shane was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shane decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has a rivalry with the Church that dominates his actions; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Justice. Bonds: Immigrant, Attractive, Religious, Criminal record. Occupation: Stylist
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 9 (-1) | 6 (-2) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Gomory Enfield, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a brown small hat and brown clothes. His small hat is riddled with cuts and holes. He has gleaming, smiling amber eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Gomory was born the youngest of three triplets. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Athletic, Justice, Gifted. Flaws: Ugly, Hedonist. Bonds: Family. Occupation: Stableman
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 17000 sp. Silver pearl (40 gp). Iolite (70 gp). Golden pearl (40 gp). 1 Chain shirt. 1 Masterwork studded leather. 1 Half-Plate.
John Badger, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries sickles. He wears a wide-brimmed hat to hide his balding. He wears large thick round spectacles.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Around other people he will do his best to conceal his emotions and appear jolly.
History: He got into the Mayor business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. Since then, he has sought to make the best of life.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Optimist. Flaws: Depressed, Shy. Bonds: Rich, Job. Occupation: Mayor
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp.
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