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NPC Generator

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Advanced [show]


Heward Gyula, Male Human [Permalink]

Personal [hide]

Description: A 6'3" northern man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long white hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born on a small isolated farm. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying sister.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Joker, Gifted. Bonds: Attractive, Nature, Adventurer. Occupation: Weaver

Voice: Speaks with a cold

Attributes [hide]

Heward Gyula, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 10 (+0)11 (+0) 14 (+2)15 (+2)
Skills Performance +4, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 30 pp. Old masterpiece painting (500 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). 1 Bullseye lantern.


Social Check DCs


Drogo Marston, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He dresses in yellow turtlenecks beneath a brown coat with green slacks. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: Eccentric and domineering, Drogo will drive conversation. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Drogo was born the youngest of three triplets. He worked as a nervous Knight and found it very stressful. He has set out to sabotage the competition.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Ideals: Extrovert, Logical. Flaws: Insane. Bonds: Family, Job. Occupation: Knight

Voice: Scratchy, weak

Attributes [hide]

Drogo Marston, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)12 (+1) 11 (+0)8 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1900 sp.


Social Check DCs


Tim Badger, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this eastern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a long auburn beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: Tim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He plays an instrument quite well.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Artistic, Logical. Bonds: Attractive. Occupation: Junk Dealer

Voice: Timid voice

Attributes [hide]

Tim Badger, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)10 (+0) 15 (+2)8 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gerard Byron, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Carter does. His hair is greying and his face has many wrinkles. His fierce violet eyes like to dwell on things.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. Flattery will make him almost putty in your hands.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father had invested heavily in several trade routes and wanted him to inherit them. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: To be a Miller again; and further expansion of business

Ideals: Artistic. Flaws: Selfish. Bonds: Job, Immigrant, Rich. Occupation: Carter

Voice: French accent

Attributes [hide]

Gerard Byron, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)7 (-2) 11 (+0)14 (+2)
Skills Medicine +2, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Lapis lazuli (16 gp).


Social Check DCs


William Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Engraver. He carries with him a set of axes on his belt, each one with a opal on the hilt. His hair is short and black. He wears a mask on his face.

Personality: Calm and collected, he is a well trained Engraver. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: William lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Ruler, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a Engraver soon after.

Motivation: To protect his home; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Family, Guardian. Occupation: Engraver

Voice: Soft and mumbly

Attributes [hide]

William Tattersall, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)14 (+2) 12 (+1)8 (-1)
Skills Athletics +5, History +4
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp.


Social Check DCs

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