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NPC Generator

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Advanced [show]


Trey Marlee, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a violet poncho over his likewise colored trousers and shirt. His black hair is cut short with large spiked bangs in the front. He has brown eyes and a violet hat with a brown feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He feeds upon the attention of others.

History: When he was but 3 years old his parents immigrated from the east. From there he went from mercenary job to mercenary job. He left for the east, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Immigrant, Adventurer. Occupation: Interpreter

Voice: Pirate accent

Attributes [hide]

Trey Marlee, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 12 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerard Abram, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he sports white clothing, slightly heavier than average wear. His hair is red and curly. His fierce blue eyes like to dwell on things.

Personality: He has a massive crush on the younger sibling of the Carter who has hired him part-time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a Butcher, his mother struggled to pay the bills. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is untrained/undisciplined, which makes him dangerous.

Motivation: He would like to get married and retire.

Flaws: Insane, Hedonist. Bonds: Has a crush, Poor, Nature. Occupation: Carter

Voice: Spanish accent

Attributes [hide]

Gerard Abram, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)14 (+2) 7 (-2)15 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 8
Languages Common, Celestial, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. Moss agate (14 gp).


Social Check DCs


Alexandre Northcott, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He usually wears his tan robe and has his shortbow always slung over his shoulder. His whole body is exceptionally muscular. He has a long blonde beard with little hanging trinkets. His violet eyes are slightly larger than normal.

Personality: Alexandre speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Alexandre was born in the west. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Impeccable, Persistence. Bonds: Immigrant, Job, Criminal record. Occupation: Mercenary

Voice: Old Prospector

Attributes [hide]

Alexandre Northcott, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)15 (+2) 15 (+2)16 (+3)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Celestial, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Randal Barclay, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this western man wears a worn and beaten armor. His long blonde hair is drawn into a two foot long braid. This hazel eyed westerner is not easily forgotten.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the west his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He has achieved small success as a Priest.

Motivation: To be a Baker again; and retire the richest man in the west

Ideals: Athletic, Passionate, Entrepeneur. Bonds: Poor, Job. Occupation: Priest

Voice: High pitched and raspy

Attributes [hide]

Randal Barclay, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 4 (-3)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 7
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Everard Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His head has been shaved. His eyes are gray.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a ruthless business man, a trait he acquired from his mother.

History: Everard was raised in a hard working conservative environment. A gifted student he started as a Ploughman, but he got bored and became a Server. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Selfish. Bonds: Job. Occupation: Server

Voice: Irish accent

Attributes [hide]

Everard Beitz, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)13 (+1) 9 (-1)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. Golden yellow topaz (900 gp). Alexandrite (900 gp). Aquamarine (900 gp). Golden pearl (60 gp). 1 Minor magic item.


Social Check DCs

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