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NPC Generator

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Advanced [show]


Alex Presley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who has the majority of his body covered in plate. He has no hair. His eyes are brown and beady.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Alex was raised in a hard working conservative environment. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.

Motivation: He feels threatened by others; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Body Guard

Voice: Ums and uhs a lot

Attributes [hide]

Alex Presley, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)7 (-2) 12 (+1)15 (+2)
Skills Religion +0, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 6 Acid flasks. 2 Smokesticks.


Social Check DCs


Thomas Everly, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He is generally well dressed albeit a few years behind the times. His golden hair is lengthy and is close to two feet long. His blue eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and balancing his hectic life and new crown-heir responsibilities is difficult

Ideals: Logical. Bonds: Attractive, Rich, Job. Occupation: Crown-heir

Voice: High pitched, excited

Attributes [hide]

Thomas Everly, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)16 (+3) 14 (+2)15 (+2)
Skills History +5, Insight +4
Senses Passive Perception 12
Languages Common, Celestial, Sylvan, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 300 gp. 1 Masterwork Heavy steel shield. 1 Chain shirt. 1 Half-Plate. 1 Buckler.


Social Check DCs


Hubert Addington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is knotted and matted. His half smiles and gray eyes are beguiling and draw you in.

Personality: This man loves music and to teach people music more than just about anything. He is obsessed with finding treasure.

History: He was born several months after his father was called into army service. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Artistic. Bonds: Attractive, Adventurer, Military, Rich. Occupation: Cartwright

Voice: Timid voice

Attributes [hide]

Hubert Addington, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 18 (+4)11 (+0) 12 (+1)15 (+2)
Skills Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: Red spinel (40 gp). Amber (40 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Thomas Pickering, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is braided into rings. He has gleaming, smiling green eyes.

Personality: He dislikes all the random violence that takes place in the west. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born on a small isolated farm. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently he has begun working with bootleggers and crooks.

Motivation: Wishes to resurrect an old love; and a rival would like him out of the picture

Ideals: Pacifist. Bonds: Rich, Nature, Criminal record, In love. Occupation: Map Maker

Voice: Squeaky

Attributes [hide]

Thomas Pickering, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Dean Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely tan suit with white socks and a vest with buckled shoes, and he perpetually has his lance ready. His silver hair is smooth and relatively long. He has gleaming, smiling green eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Professionalism. Flaws: Sensitive. Bonds: Religious, Mentor. Occupation: Soapmaker

Voice: French accent

Attributes [hide]

Dean Bentham, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)11 (+0) 12 (+1)9 (-1)
Skills Arcana +2, Deception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp.


Social Check DCs

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