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NPC Generator

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Advanced [show]


Heward Addington, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He dresses in grey turtlenecks beneath a black coat with brown slacks. Beneath his clothing is a huge mess of scar tissue. His moppish brown hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to make people angry or surprised. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Heward and his spouse have recently divorced.

Motivation: He is wracked by social anxiety.

Flaws: Antagonistic, Fearful. Bonds: Slave, Attractive, Religious. Occupation: Bellfounder

Voice: Speaks like tongue is numb

Attributes [hide]

Heward Addington, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)17 (+3) 8 (-1)11 (+0)
Skills Insight +1, Stealth +4
Senses Passive Perception 9
Languages Common, Auran, Infernal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Bloodstone (70 gp). Tiger eye turquoise (5 gp). Red-brown spinel (40 gp).


Social Check DCs


Everard Rayden, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears white leather gloves, a white jacket, and tight pants. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves painting and to teach people painting more than just about anything. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the south to a Hunter, Everard learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Hunter for the past few years.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new hunter responsibilities is difficult

Ideals: Artistic, Professionalism, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Hunter

Voice: Relaxed voice

Attributes [hide]

Everard Rayden, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)14 (+2) 17 (+3)15 (+2)
Skills Athletics +0, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Aquan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +5

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gilbert Axton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He is wearing a perfectly clean shirt and pair of pants, and his gloved hand is found clutching a trident. He wears a broad hat to cover his moderate length golden hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gilbert grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gilbert. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and a strong sense of loyalty to human people

Ideals: Joker. Flaws: Shy, Racist. Bonds: Attractive, Criminal record, Job. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Gilbert Axton, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)8 (-1) 12 (+1)11 (+0)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Ernest Webley, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He is muscular with a powerful set of arms. He keeps his silver hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will rave to anyone who will listen. He believes the world needs to unite to get rid of dire rats once and for all.

History: Sold as a small child to a brothel owner, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.

Motivation: He is terrified, and will act out of fear; and someone believes him a fraud

Flaws: Insane, Fearful. Bonds: Enemies, Mentor, Job. Occupation: Tanner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ernest Webley, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)15 (+2) 10 (+0)14 (+2)
Skills Athletics +5, Investigation +4
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Gilbert Sutherland, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is braided into rings. His hazel eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Energy wise he seems alert and responsive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up work as a Fletcher and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and expand his business

Ideals: Professionalism. Flaws: Ugly, PTSD. Bonds: Job, Military. Occupation: Fletcher

Voice: Breathy voice

Attributes [hide]

Gilbert Sutherland, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 15 (+2)16 (+3)
Skills Performance +5, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Deep blue spinel (800 gp). 1 Average lock.


Social Check DCs

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