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NPC Generator

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Advanced [show]


Lance Emsworth, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fancy brown suit. He wears his silver hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He exudes charisma. He is a tour de force of persuasion. He is skeptical of what others tell him and is slow to trust.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He seems to be bored by most things; and he is content

Flaws: Shy, Mundane. Bonds: Attractive, Military, Rich. Occupation: Tanner

Voice: Irish accent

Attributes [hide]

Lance Emsworth, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 10 (+0)7 (-2)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Terran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Norman Snape, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His hair is always cut to a buzz. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Norman will drive conversation. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of a Miner, who enjoyed hunting, Norman was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.

Motivation: Wants a kiss; and he feels the way he acts is they only way to get by in the world

Ideals: Extrovert, Impeccable. Bonds: Nature, Family, Has a crush. Occupation: Butcher

Voice: Sensual and smooth

Attributes [hide]

Norman Snape, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)11 (+0) 17 (+3)11 (+0)
Skills Perception +5, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Amber (110 gp). Amethyst (110 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Randal Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long auburn hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are amber.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. There was a wharf not far from home where he often wandered off to fish. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: He's looking for his big break; and balancing his hectic life and new spy responsibilities is difficult

Flaws: Antagonistic. Bonds: Rich, Job, Adventurer, Nature. Occupation: Spy

Voice: Old Prospector

Attributes [hide]

Randal Barlow, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)9 (-1) 14 (+2)13 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Tim Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. He carries a battered bastard sword and tarnished axe as well. He has styled his red hair well, parting it to the left. He has a dull look in his gray eyes.

Personality: He is happy with his job as a Animal Trainer. He turns his eye from what people do, preferring to live and let live. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Tim was born with his mother's beautiful face. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.

Motivation: To be a Stylist again; and wants to open a new tavern

Ideals: Fighting, Gifted, Entrepeneur. Bonds: Attractive, Job, Adventurer. Occupation: Animal Trainer

Voice: Pirate accent

Attributes [hide]

Tim Roscoe, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Percival Huxley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is cut short with large spiked bangs in the front. He has a dull look in his violet eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Percival took refuge in the large cave and found the beat up morningstar and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Artistic. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Engraver

Voice: American accent

Attributes [hide]

Percival Huxley, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 9
Languages Common, Auran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 1300 sp.


Social Check DCs

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