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Advanced [show]


Theodoric Barton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is golden, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Cocky and sure of himself, he believes he is the best Stylist born in the past three hundred years. He has all his life been fascinated with poetry.

History: Theodoric was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He's also a talented Slave Trader, but doesn't like to broadcast it.

Motivation: Wants to work out more often; and expand his business

Ideals: Athletic, Artistic. Bonds: Adventurer, Attractive, Job. Occupation: Stylist

Voice: Posh accent

Attributes [hide]

Theodoric Barton, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2500 sp. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Gilbert Hornsby, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with green pants. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a card on it. His hair is short and auburn. His otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gilbert was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Layabout job and began his own company from there.

Motivation: Wants a kiss; and balancing his hectic life and new layabout responsibilities is difficult

Flaws: Insomniac. Bonds: Family, Job, Adventurer, Has a crush. Occupation: Layabout

Voice: Speaks like tongue is numb

Attributes [hide]

Gilbert Hornsby, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)17 (+3) 16 (+3)9 (-1)
Skills Investigation +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Abyssal, Auran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Red-brown spinel (140 gp). Jet (140 gp). Blue quartz (11 gp).


Social Check DCs


Aldous Easton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is long and blonde with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. A true patriot, Aldous would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Aldous took refuge in the large cave and found the beat up warhammer and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Ugly. Bonds: Military, Immigrant, Nature. Occupation: Unemployed

Voice: Sighs a lot, exhausted

Attributes [hide]

Aldous Easton, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Auran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 40000 sp.


Social Check DCs


Diggory Byron, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His chestnut hair and beard is wavy and long. His thin eyebrows rest above his beady hazel eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is an amazing painter.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Occupation: Tanner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Diggory Byron, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Undercommon, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Robert Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized green coat. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He acts crazy and hedonistic. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a Priest, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better village for his children.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Hedonist. Bonds: Attractive, Adventurer, Poor. Occupation: Stableman

Voice: Dutch accent

Attributes [hide]

Robert Jacobs, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs

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