Bernard Hayden, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears a tight fitting white shirt and pants. His brown hair is slicked back into a classic pompadour. He has a tattooed face.
Personality: He acts crazy and hedonistic. He is afraid of women and trembles around them
History: He was born the only child of a wealthy merchant. Bernard was born on a far southern forest where he grew up under the tutelage of his mother, an expert Farmer. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's in love; and he wants to get laid
Ideals: Entrepeneur. Flaws: Hedonist, Shy. Bonds: Immigrant, Has a crush. Occupation: Farmer
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: Tourmaline (130 gp). Jasper (40 gp). Silver pearl (130 gp). Lapis lazuli (15 gp).
Gomory Dumph, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He very much looks the part of a Marshal. He has a small bristly mustache and wavy golden hair. He has a dull look in his gray eyes.
Personality: He speaks before he thinks and is too direct. He would rather hide behind his crafts than deal with other people.
History: He got into the Marshal business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Marshal. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new marshal responsibilities is difficult
Ideals: Artistic. Flaws: Impulsive, Shy. Bonds: Job, Attractive. Occupation: Marshal
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 30 pp.
Hunter Hornsby, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He has a large brown mantle and cape that has been intricately interwoven into his green robe. His hair is auburn and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is extraordinarily eccentric. He takes great joy in being the best Shipwright in town.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He inherited the family business which he has now maintained for 8 years.
Motivation: He is unsatisfied with his job; and to be a miner again
Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Attractive, Job. Occupation: Shipwright
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Alexandrite (1200 gp). Aquamarine (1200 gp). Deep blue spinel (1200 gp).
Gunter Ryland, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a brown coat over a tan low-cut shirt, and a small hat upon his head. His white hair is styled in orderly dreadlocks. He has several tiny amethyst earrings on each ear.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gunter took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Justice. Flaws: Forgetful. Bonds: Rich, Nature. Occupation: Mayor
Voice: Raspy
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
Raymond Conway, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a faded coat and loose pants complete with small hat. He has a small bristly mustache and wavy black hair. His ears are large.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Raymond was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Raymond's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he would like to get married and retire
Flaws: Ugly, Shy, Antagonistic, Disease, Insomniac. Occupation: Dilettante
Voice: Russian accent
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 7 (-2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Chrysoberyl (130 gp).
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