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NPC Generator

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Advanced [show]


William Gyula, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a grey armored body suit, with a simple black line shooting up and back down. His clothes are grease stained in places. His silver hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a Barber, his mother struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. After a long history of fighting, William and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he would like to get married and retire

Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Seamstress

Voice: Dark and ominous

Attributes [hide]

William Gyula, Male Human Fighter 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 16 (+3)15 (+2)
Skills History +4, Perception +6
Senses Passive Perception 16
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Gerard Kent, Male Human [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his halberd always slung over his shoulder, and carries halberds. He keeps his golden hair in a pixie cut. His eyes are blue and catlike.

Personality: While he acts the brute, he is far gentler than he would appear. He is afraid of women and trembles around them

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Family, In love. Occupation: Cartwright

Voice: pre-pubescent

Attributes [hide]

Gerard Kent, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)15 (+2) 12 (+1)9 (-1)
Skills Deception +1, Nature +4
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Dustin Weston, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an entirely brown suit with pastel socks and a vest with buckled shoes. His red hair is still thick. His blue eyes dart from person to person.

Personality: He is mildly Human supremacist, though he does not identify as such. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the east to a Dilettante, Dustin learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He struck the Dilettante job and began his own company from there.

Motivation: Wants to open a new tavern; and wants a kiss

Flaws: Racist, Antagonistic. Bonds: Job, Has a crush. Occupation: Dilettante

Voice: Soft and melodious

Attributes [hide]

Dustin Weston, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)13 (+1) 12 (+1)17 (+3)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


William Royal, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears light armors faded through time and improper care. He keeps his long chestnut hair kept up in a rat tail. His eyes are green and catlike.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Further he is a bit of a stoner and is frequently out of it.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Addict. Bonds: Poor, Military. Occupation: Detective

Voice: Thin and wheezing

Attributes [hide]

William Royal, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)14 (+2) 15 (+2)10 (+0)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common, Auran, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Clerebold Stanley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears tan painted combat armor at almost all times. He sports a long golden beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Marshal business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and further expansion of business

Ideals: Philantrophist. Bonds: Attractive, Job, Poor. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Clerebold Stanley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)9 (-1) 10 (+0)8 (-1)
Skills Deception +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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