Dustin Weld, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears many layers of old clothing at all times, and his gloved hand is found clutching a greatsword. He has golden hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. By chance he met his sister recently and the two have been together since.
Motivation: Wants to raise his children well.
Ideals: Artistic. Flaws: Ugly, Sensitive, Impulsive. Bonds: Poor, Family. Occupation: Scribe
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 7 (-2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
Possessions: 400 gp. Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp).
Roland Denholm, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He works hard and plays hard.
History: Roland hails from a village terrorized by brigands. After coming to the age of reason, Roland took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A deep hatred of brigands; and revenge
Ideals: Opinionated, Gifted. Flaws: Hedonist. Bonds: Adventurer, Enemies. Occupation: Seamstress
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
Possessions: 17000 cp. Zircon (80 gp). Aquamarine (200 gp). Rose (80 gp). White pearl (50 gp).
Percival Warwick, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has moderate length auburn hair. His eyes are a pleasant blue.
Personality: Calm and collected, he is a well trained Barkeep. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He got into the Barkeep business at a young age. While studying, he fell in love. They married and had a son. He struck the Barkeep job and began his own company from there.
Motivation: He wants to meet his childhood hero; and expand his business
Flaws: Shy. Bonds: Job, In love, Adventurer. Occupation: Barkeep
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 41000 sp. 1 Minor magic item.
Anselm Remington, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He is physically well-built. His hair is cut close to his head. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born into a rich family. He helped his father out around the business and became quite the natural. He has achieved small success as a Spy.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Logical, Entrepeneur. Bonds: Attractive, Job, Rich. Occupation: Spy
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Auran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. Gold dragon comb with red garnet eye (300 gp).
Shane Blankley, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Spy. He has a moderate pudge and is not very fit. He is bald on top and has large golden tufts of hair around his ears. His eyes are hazel.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spy arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Spy soon after.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and wants to open a new tavern
Flaws: Ugly, Shy. Bonds: Job, Enemies, Rich. Occupation: Spy
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.
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