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NPC Generator

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Advanced [show]


Justin England, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in an above average manner. He wears his hair in dreadlocks. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born at the edge of vast island. His father took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Shy, Fearful. Bonds: Attractive, Immigrant, Nature. Occupation: Dilettante

Voice: Complex vocabulary, royal

Attributes [hide]

Justin England, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 17 (+3)13 (+1)
Skills Athletics +1, Performance +3
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 10000 cp. Alexandrite (400 gp). Silver pearl (60 gp). Peridot (80 gp). 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Godfrey Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting clothing which further accentuates his frame. He has a small bristly mustache and wavy black hair. He wears crescent spectacles with a black brim.

Personality: He exudes charisma. He is a tour de force of persuasion. He works hard and plays hard.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and to unite with his brother

Flaws: Hedonist. Bonds: Attractive, Nature, Adventurer, Family. Occupation: Dyer

Voice: Speaks like tongue is numb

Attributes [hide]

Godfrey Jacobs, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)8 (-1) 17 (+3)15 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 3 Acid flasks.


Social Check DCs


Robert Wade, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears brown leather gloves, a brown jacket, and tight pants. His tied-back hair is silver. His eyes are green and beady.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Energy wise he seems alert and responsive.

History: He was born blind and as such lacked many opportunities for work. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Professionalism. Flaws: Ugly, Shy, Disease. Bonds: Family. Occupation: Priest

Voice: Speaks with squeezed throat

Attributes [hide]

Robert Wade, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Violet garnet (300 gp). 1 Minor magic item.


Social Check DCs


Aldous Shelby, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his white hair up in a very large beehive style do. He has several tiny emerald earrings on each ear.

Personality: He is a Painter first and foremost. He believes firmly that knowledge should be universal. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Lazy. Bonds: Rich, Attractive, Job. Occupation: Painter

Voice: Soothing and warm

Attributes [hide]

Aldous Shelby, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)13 (+1) 14 (+2)9 (-1)
Skills Deception +1, Investigation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


John Kimberly, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a blue costume with the symbols of magic on his torso. He has shaved his head bald. He wears an eyepatch.

Personality: He can speak with the recently deceased. He is obsessed with a lost civilization.

History: John was born in the east. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality.

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Adventurer, Slave. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

John Kimberly, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 17 (+3)15 (+2)
Skills Stealth +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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