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NPC Generator

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Advanced [show]


Roger Graeme, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He tends to wear a red poncho over his likewise colored trousers and shirt. His auburn hair is knotted and matted. His eyes are blue and he is always smoking a pipe.

Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Barrister mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels threatened by others; and expand his business

Flaws: Impulsive, Disease, Fearful. Bonds: Job, Mentor. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Roger Graeme, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 10 (+0)10 (+0) 14 (+2)9 (-1)
Skills Intimidation +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Henry Kenley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his blonde hair down. He has green eyes and a brown hat with a green feather.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a bit of a xeno-phobe, disliking non-Humans.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now owns his own business.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Impeccable. Flaws: Ugly, Racist, Mundane. Bonds: Job. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Henry Kenley, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills History +3, Stealth +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Breastplate.


Social Check DCs


Lance Berkeley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a fancy blue suit. His hair is black and very short. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also hits on women, regardless of circumstances.

History: When he was but 6 years old his parents immigrated from the west. He moved from fad to fad and when he turned 15 he discovered singing. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's attracted to the PC; and to prove his worth to the world

Ideals: Artistic. Flaws: Mundane, Impulsive. Bonds: Attractive, Has a crush, Immigrant. Occupation: Barrister

Voice: Complex vocabulary, royal

Attributes [hide]

Lance Berkeley, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 10 (+0)10 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Alex Dalton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears a lot of dark rich colors, with gold accents. His blonde hair, when down, is lengthy. His eyes are brown.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a Miner, his father struggled to pay the bills. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He has a crush on the local Miner; and further expansion of business

Flaws: Shy. Bonds: Attractive, Poor, Job, Has a crush. Occupation: Carpenter

Voice: Scratchy, weak

Attributes [hide]

Alex Dalton, Male Human Fighter 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 14 (+2)9 (-1)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Alex Mitchell, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a simple blue robe with white stripes complete with hood. His hair is red and curly. He has gray eyes and a blue hat with a white feather.

Personality: He has a massive crush on the younger sibling of the Merchant who has hired him part-time. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He moves from town to town, unable to find a place to settle.

Motivation: He has a crush on the local Fortune-teller; and he wants to get laid

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Has a crush, Immigrant. Occupation: Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Alex Mitchell, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)11 (+0) 18 (+4)11 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp.


Social Check DCs

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