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Advanced [show]


Lance Richie, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. With a patchy silver beard and wild silver hair. His eyes are green and catlike.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a small toy that he constantly fidgets with.

History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and a strong sense of loyalty to human people

Ideals: Entrepeneur, Fighting. Flaws: Racist, Addict. Bonds: Enemies. Occupation: Crown-heir

Voice: Rolls R's

Attributes [hide]

Lance Richie, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 12 (+1)10 (+0) 7 (-2)16 (+3)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


William Beckwith, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears baggy green pantaloons and a pastel scarf. He has red hair. He has a dull look in his gray eyes.

Personality: He is happy with his job as a Sailor. He turns his eye from what people do, preferring to live and let live. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Sailor like his mother before him.

Motivation: Expand his business.

Ideals: Logical. Flaws: Ugly, Forgetful. Bonds: Job, Immigrant. Occupation: Sailor

Voice: Pronounces O like U

Attributes [hide]

William Beckwith, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 8 (-1)6 (-2) 14 (+2)8 (-1)
Skills Investigation +0, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp. Silver pearl (90 gp).


Social Check DCs


Solomon Langston, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of bastard swords on his belt, each one with a emerald on the hilt. His long auburn hair is drawn into a two foot long braid. His gray eyes are slightly larger than normal.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: When he was but 7 years old his parents immigrated from the north. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Priest

Voice: Squeaky

Attributes [hide]

Solomon Langston, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 10 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)16 (+3) 14 (+2)19 (+4)
Skills Deception +6, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Abyssal, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Anselm Hackney, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a weathered and beat up set of banded mail beneath an oversized white coat. His silver hair is lengthy. His hazel unseeing eyes seem to look past you.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Anselm is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Anselm was born the youngest of three triplets. Cursed with vampirism at a very young age, Anselm has worked very hard to control his curse. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father; and regain custody of his son

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Family. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anselm Hackney, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)18 (+4) 17 (+3)12 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Infernal, Elven, Druidic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Clerebold Addington, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears an entirely brown suit with pastel socks and a vest with buckled shoes. He is tall, broad shouldered and powerfully built. His moppish white hair is in a traditional bowl cut. His face is scarred and worn.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hasn't been sleeping well lately.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Ugly, Insomniac. Bonds: Criminal record, Religious, Mentor. Occupation: Adventurer

Voice: Irish accent

Attributes [hide]

Clerebold Addington, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)14 (+2) 13 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Infernal, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 21000 cp.


Social Check DCs

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