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NPC Generator

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Advanced [show]


Aldous Clapham, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is chestnut and curly. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He likes to make people angry or surprised. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of eastern immigrants he idolized his father. Aldous was born on a far eastern forest where he grew up under the tutelage of his father, an expert Fisher. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Attractive, Immigrant. Occupation: Fisher

Voice: Boston accent

Attributes [hide]

Aldous Clapham, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common, Undercommon, Aquan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 400 gp. Jasper (30 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Robert Kitchur, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears violet painted combat armor at almost all times. He has a small bristly mustache and wavy brown hair. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Retire the richest man in the south; and money/treasure

Ideals: Opinionated, Artistic, Entrepeneur. Bonds: Rich. Occupation: Guard

Voice: Squeaky

Attributes [hide]

Robert Kitchur, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)11 (+0) 16 (+3)14 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Half-Plate.


Social Check DCs


Hugh Southey, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is typically in his Sage uniform. His black hair is cut short. His hazel eyes have a joyful gleam in them most of the time.

Personality: Hugh wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is able to fit into much smaller and tighter spaces than normal.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He has achieved small success as a Sage.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined, Gifted, Artistic. Bonds: Job. Occupation: Sage

Voice: Cold and demanding tone

Attributes [hide]

Hugh Southey, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)13 (+1) 11 (+0)18 (+4)
Skills Stealth +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Cory Tickle, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally shirtless and showing off his tattooed chest. His hair is white and curly. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A deep hatred of giants; and further expansion of business

Flaws: Addict, Secretive. Bonds: Job, Military, Rich, Enemies. Occupation: Laborer

Voice: Low and grunting

Attributes [hide]

Cory Tickle, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a rose on it. His red hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Lance took refuge in the large cave and found the beat up sickle and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To get a good night's sleep; and to reunite with his old friends

Flaws: Addict, Insomniac. Bonds: Rich, Adventurer, Nature. Occupation: Cartwright

Voice: Complex vocabulary, royal

Attributes [hide]

Lance Spalding, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)14 (+2) 16 (+3)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (500 gp).


Social Check DCs

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