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NPC Generator

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Advanced [show]


Thomas Bentham, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Body Guard. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are amber.

Personality: He has always had a great fascination with Human culture. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He comes from a rich eastern family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has built up a small fortune and can afford his own way.

Motivation: He has decided he is irredeemable.

Flaws: Racist. Bonds: Job, Criminal record, Rich, Adventurer. Occupation: Body Guard

Voice: Spits words with contempt

Attributes [hide]

Thomas Bentham, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2800 sp. Moonstone (70 gp). 1 Half-Plate. 1 Buckler. 1 Half-Plate.


Social Check DCs


William Washington, Male Human [Permalink]

Personal [hide]

Description: This man wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: Eccentric and domineering, William will drive conversation. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born several months after his father was called into army service. When William reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Rich, Military. Occupation: Mortician

Voice: growls and snarls, animalistic

Attributes [hide]

William Washington, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)11 (+0) 16 (+3)6 (-2)
Skills Deception +0, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1500 sp. 1 Banded mail. 1 Masterwork Heavy steel shield. 1 Breastplate.


Social Check DCs


Simon Adley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears brown trousers with tan and brown striped suspenders. He wears various colorful collared shirts. He has silver hair. His brown eyes are passionate and lively.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is frequently practicing swordplay.

History: His father raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Weaver soon after.

Motivation: He feels kind of lost in life; and revenge

Flaws: Depressed. Bonds: Military, Nature, Job, Enemies. Occupation: Weaver

Voice: Thin and wheezing

Attributes [hide]

Simon Adley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 8 (-1)14 (+2)
Skills Investigation +2, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Wymar Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dark leathers with embroidery. His brown hair is cut short. His eyes are a pleasant hazel.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Slave, Rich. Occupation: Junk Dealer

Voice: Aggressive tone

Attributes [hide]

Wymar Marleigh, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)6 (-2) 15 (+2)14 (+2)
Skills Athletics +5, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. Red-brown spinel (50 gp). Sard (20 gp). Peridot (20 gp).


Social Check DCs


Gunter Tenley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His silver hair is cut short. His violet eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful brothel owner made him what he is. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer, Mentor. Occupation: Roofer

Voice: Ums and uhs a lot

Attributes [hide]

Gunter Tenley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 14000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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