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NPC Generator

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Advanced [show]


Gerard Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears suspenders and blue workpants. His shirt is pastel, and he wears a heavy blue leather apron most of the time. He has a very tight haircut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his mother.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Mercenary mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Ploughman

Voice: Sensual and smooth

Attributes [hide]

Gerard Wordsworth, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 19000 cp. Gold and topaz bottle stopper cork (900 gp).


Social Check DCs


Kyle Tenley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is auburn, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Mundane. Bonds: Attractive, Job, Rich. Occupation: Map Maker

Voice: Italian accent

Attributes [hide]

Kyle Tenley, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)8 (-1) 13 (+1)12 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. Amber (50 gp). Brown-green garnet (50 gp). Sard (30 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Ralf Wallace, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is well dressed, but even with his fine clothing he looks run-down. His blonde hair is lengthy. His eyes are likewise hazel.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is harsh and unforgiving.

History: Born in the north to a Priest, Ralf learned a great deal about his father's area of expertise. He has had some formal poetry training, and achieved minor success. He ran away from his former home and has been making his living as a Priest for the past few years.

Motivation: He feels threatened by others; and sabotage a competitor

Ideals: Artistic. Flaws: Depressed, Antagonistic, Fearful. Bonds: Job. Occupation: Priest

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ralf Wallace, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)10 (+0) 16 (+3)16 (+3)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 18000 cp.


Social Check DCs


Odo Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is fair and his fingers are delicate and long. He keeps his red hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot resist a sob story and will often dote over anyone who has one.

History: Odo lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Disease. Bonds: Poor, Adventurer, Family. Occupation: Sage

Voice: Slurs words

Attributes [hide]

Odo Barclay, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +5

Possessions: 500 gp. Moss agate (6 gp). Brown-green garnet (100 gp).


Social Check DCs


Hunter Sutton, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey tunic with yellow highlights, and long white pants that bunch up around his shoes, and sports empty pouches on his belt. He has a very tight haircut. His eyes are likewise gray.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is a very good compulsive liar and kleptomaniac.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Fletcher and found it very stressful. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Further expansion of business; and to be a sage again

Bonds: Enemies, Criminal record, Immigrant, Job. Occupation: Fletcher

Voice: Prounounces S like Z

Attributes [hide]

Hunter Sutton, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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