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NPC Generator

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Advanced [show]


Robert Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a black tunic with blue highlights, and long yellow pants that bunch up around his shoes. His brown hair is cut short. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 90. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Armorer business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Robert grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Robert. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Optimist, Logical. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Armorer

Voice: Squeaky

Attributes [hide]

Robert Livingstone, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Ralf Harley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears baggy grey pantaloons and a yellow scarf. He is bald on top and has large white tufts of hair around his ears. His eyes, though not visible through his cowl, are amber.

Personality: He likes to make people angry or surprised. He believes the world needs to unite to get rid of brigands once and for all.

History: He comes from a rich northern family. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Someone believes him a fraud; and many brigands want him driven away

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Enemies, Rich. Occupation: Sculptor

Voice: Hard of hearing, loud

Attributes [hide]

Ralf Harley, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)16 (+3) 13 (+1)12 (+1)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Giant, Draconic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Patrick Charlton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. He is physically well-built. His hair, while still mostly auburn, has prominent grey streaks. His violet eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. He always tries to repair and not replace. It was this mentality that drove him into the Fisher business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions

Ideals: Persistence, Logical. Flaws: Shy. Bonds: Rich, Religious. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Patrick Charlton, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills Arcana +4, Athletics +5
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 40 pp. 1 Silk rope.


Social Check DCs


Hugh Blythe, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and his gloved hand is found clutching a trident. He has a brown handlebar mustache and slicked back brown hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers; and wants to have a good time and be beloved

Ideals: Artistic, Optimist. Bonds: Attractive, Family, Poor. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Hugh Blythe, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)7 (-2) 11 (+0)11 (+0)
Skills Acrobatics +3, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2500 sp.


Social Check DCs


Lance Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born blind and as such lacked many opportunities for work. Lance liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels the way he acts is they only way to get by in the world; and to share knowledge with the world

Ideals: Logical, Impeccable. Flaws: Disease. Bonds: Poor, Nature. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

Lance Hadleigh, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)10 (+0) 14 (+2)8 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 6000 cp.


Social Check DCs

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