Roger Barton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he sports violet clothing, slightly heavier than average wear. His red hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot resist a sob story and will often dote over anyone who has one.
History: The child of northern immigrants he idolized his mother. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He used his abilities to travel the world and help people.
Motivation: Someone believes him a fraud.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Enemies. Occupation: Priest
Voice: Indian accent
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. Amber (50 gp). Citrine (60 gp).
Adam Stanton, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is cut close to his head. His eyes are likewise brown. His teeth are white and perfect.
Personality: He snorts whenever he laughs or is feeling confident. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has a crush on the local Ploughman; and wants to work out more often
Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Poor, Has a crush. Occupation: Locksmith
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 5 (-3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 900 sp. 1 Banded mail.
Percival Hale, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'11" and wears bulky violet painted plate armor. His hair, while still mostly blonde, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.
Personality: He exudes charisma. He is a tour de force of persuasion. He is able to make almost anything out of random pieces of junk.
History: Percival was born with his mother's beautiful face. His mother was a soldier and died while he was still young. Percival was left his mother's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Revenge; and he has passion for adventuring and risk
Ideals: Gifted. Bonds: Attractive, Military, Adventurer, Enemies. Occupation: Fisher
Voice: Stutters
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 8 (-1) | 16 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Draconic, Halfling, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Lewis Landon, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He wears his hair in dreadlocks. His green eyes have a joyful gleam in them most of the time.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in the south, but his parents moved at a very young age to the west. As a young adult he joined a group advocating for an improvement in Human conditions. After a long history of fighting, Lewis and his spouse have recently divorced.
Motivation: A strong sense of loyalty to Human people; and he's attracted to the pc
Flaws: Shy, Antagonistic, Racist. Bonds: Immigrant, Has a crush. Occupation: Fletcher
Voice: Sleepy voice
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).
Robert Bentham, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. He wears his white hair up. His eyes are hazel and he is always smoking a pipe.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He served in the navy to pay for his family's outstanding loans. In his 12th year, his parents were killed by a dire rats raid, leaving Robert alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Robert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Many dire rats want him driven away.
Flaws: Impulsive. Bonds: Nature, Military, Enemies. Occupation: Merchant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2900 sp.
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