Randal Hornsby, Male Human [Permalink]
Personal [hide]
Description: He wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is always cut to a buzz. His eyes are brown and catlike.
Personality: Overbrimming with self-confidence, Randal isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Randal was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Sailor job and began his own company from there.
Motivation: He is a bit of a kleptomaniac; and his religion dominates his actions
Ideals: Impeccable, Logical. Bonds: Job, Religious, Criminal record. Occupation: Sailor
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 20000 sp. 1 Minor magic item.
Arnold Marston, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. He keeps his black hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: This man loves writing and to teach people writing more than just about anything. He cannot resist a sob story and will often dote over anyone who has one.
History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He became a Miller soon after.
Motivation: Regain custody of his daughter.
Ideals: Artistic, Philantrophist. Bonds: Immigrant, Family, Job. Occupation: Miller
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Obsidian (6 gp). Red spinel (80 gp).
Roger Blakeley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey feathered hat and grey clothes. His red hair is thinning but still full. He is baby faced.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to a criminal king-pin and mafia family Roger was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Hunter. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Seeks redemption; and to find somewhere to settle down
Ideals: Optimist, Philantrophist. Flaws: Mundane. Bonds: Immigrant, Criminal record. Occupation: Hunter
Voice: Speaks with a cold
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Eye agate (12 gp). Black pearl (900 gp). Amethyst (50 gp).
Norman Ryland, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He carries with him a set of sickles on his belt, each one with a sapphire on the hilt. His red hair is cut short. His amber eyes have a joyful gleam in them most of the time.
Personality: He can speak with the recently deceased. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born in the south, but his parents moved at a very young age to the north. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.
Motivation: He feels threatened by others; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Shepherd
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 17 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Ignan, Orc, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Chrysoprase (30 gp). 1 Masterwork Common Melee.
Aldous Yeardley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Cook uniform. His silver hair is drawn into a tight pony tail with a clover scrunchie. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Abrasive and pushy, he has a hard time making friends. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He got into the Cook business at a young age. A freak accident while working with his Farmer father left him crippled. He moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern.
Flaws: Antagonistic, Disease. Bonds: Job, Immigrant, Rich. Occupation: Cook
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Aquan, Halfling, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 13000 cp.
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