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NPC Generator

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Advanced [show]


Simon Tatum, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an entirely green suit with brown socks and a vest with buckled shoes. His black hair is knotted and matted. His fierce violet eyes like to dwell on things.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: To reunite with his old friends.

Ideals: Logical. Flaws: Insane. Bonds: Enemies, Has a crush, Adventurer. Occupation: Jeweler

Voice: Sore throat, cough

Attributes [hide]

Simon Tatum, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)15 (+2) 11 (+0)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 10
Languages Common, Ignan, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Don Hampton, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright black suits and hats, and sports empty pouches on his belt. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a criminal king-pin and mafia family He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hasn't been sleeping well lately.

Motivation: He is a bit of a kleptomaniac.

Flaws: Ugly, Insomniac. Bonds: Adventurer, Criminal record. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

Don Hampton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Patrick Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He is physically well-built. He keeps his white hair in a pixie cut. His fierce gray eyes like to dwell on things.

Personality: This man loves poetry and to teach people poetry more than just about anything. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Sellsword business at a young age. His mother was a soldier and died while he was still young. Patrick was left his mother's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 8 years.

Motivation: He wants revenge against brigands; and someone believes him a fraud

Ideals: Artistic. Flaws: Addict. Bonds: Job, Military, Enemies. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Patrick Roscoe, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)12 (+1) 12 (+1)14 (+2)
Skills Athletics +2, Stealth +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Wymar Presley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. He sports a long auburn beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: From birth he was tutored by a cruel and relentless mentor. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Gifted. Bonds: Attractive, Job, Mentor, Adventurer. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Wymar Presley, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)16 (+3) 13 (+1)11 (+0)
Skills History +5, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp. Onyx (20 gp). Iolite (20 gp). Jasper (20 gp).


Social Check DCs


Hugh Cooper, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white tunic with tan highlights, and long red pants that bunch up around his shoes. His hair is brown and very short. His hazel eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, he has a hard time making friends. Energy wise he seems alert and responsive.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Guard like his mother before him.

Motivation: He wants revenge against gnolls; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Rich, Job, Enemies. Occupation: Guard

Voice: Pirate accent

Attributes [hide]

Hugh Cooper, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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