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NPC Generator

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Advanced [show]


Charles Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit, and carries nunchakus. He has styled his white hair well, parting it to the left. His face is scarred and worn.

Personality: He is a Actor first and foremost. He believes firmly that knowledge should be universal. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Born in the south his family was never financially stable. Like his mother and his brother before him, after school he went straight into learning to become a Actor. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Actor responsibilities is difficult.

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Job, Poor. Occupation: Actor

Voice: Ums and uhs a lot

Attributes [hide]

Charles Kenley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)13 (+1) 13 (+1)6 (-2)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Don Nash, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is typically in his Fisher uniform. His hair is long and silver with streaks of auburn, and is pulled back with small red clips. His beard is auburn, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Don has worked very hard to control his curse. He struck the Fisher job and began his own company from there.

Motivation: Sabotage a competitor; and to get a good night's sleep

Ideals: Justice. Flaws: Insomniac, Racist, Disease. Bonds: Job. Occupation: Fisher

Voice: Raspy

Attributes [hide]

Don Nash, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)15 (+2) 10 (+0)8 (-1)
Skills Nature +4, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Terran, Druidic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2500 sp.


Social Check DCs


Justin Watson, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries a battered glaive and tarnished shortspear as well. His hair is always cut to a buzz. His green unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the west to a Scribe, Justin learned a great deal about his father's area of expertise. He worked as a nervous Scribe and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Fighting, Opinionated. Flaws: Disease. Bonds: Poor, Job. Occupation: Scribe

Voice: Stutters

Attributes [hide]

Justin Watson, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)15 (+2) 16 (+3)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 11000 cp.


Social Check DCs


Richard Staurheim, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting clothing which further accentuates his frame. He has a very tight haircut. He has amber eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a Barber, his mother struggled to pay the bills. He was taken as a slave by a traveling circus and forced to perform When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor; and balancing his hectic life and new bellfounder responsibilities is difficult

Ideals: Professionalism. Bonds: Attractive, Poor, Slave, Adventurer, Job. Occupation: Bellfounder

Voice: American accent

Attributes [hide]

Richard Staurheim, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Athletics +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Manfred Spalding, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many red ritualistic tattoos. He is generally well dressed albeit a few years behind the times. His hair is short and black. He wears a mask on his face.

Personality: He is very quiet and rarely speaks above a whisper. He is skeptical of what others tell him and is slow to trust.

History: He was born several months after his mother was called into army service. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Shy. Bonds: Attractive, Military, Criminal record, Job. Occupation: Barkeep

Voice: Sounds elderly

Attributes [hide]

Manfred Spalding, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)9 (-1) 15 (+2)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs

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