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NPC Generator

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Advanced [show]


Hunter Wellington, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears green cloth garments or leather armor. He has a very tight haircut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer, Poor. Occupation: Engraver

Voice: Slow speaker

Attributes [hide]

Hunter Wellington, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)14 (+2) 17 (+3)15 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Infernal, Halfling
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 400 gp. Star rose quartz (50 gp). Aquamarine (700 gp). Deep blue spinel (700 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tim Melancon, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a greatsword. His black hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Insomniac. Bonds: Poor, Immigrant, In love. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Tim Melancon, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)18 (+4) 13 (+1)12 (+1)
Skills Insight +3, Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Abyssal, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Alexandre Dayton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a long, brown, dusty cloak. His golden hair is slicked back into a classic pompadour. He has gleaming, smiling green eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is a font of random trivia from the lore and stories he has discovered

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Many drow want him driven away; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Logical, Gifted. Bonds: Rich, Enemies. Occupation: Seamstress

Voice: Spanish accent

Attributes [hide]

Alexandre Dayton, Male Human Fighter 5
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)16 (+3) 14 (+2)17 (+3)
Skills Athletics +2, Persuasion +6
Senses Passive Perception 12
Languages Common, Aquan, Draconic, Infernal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +6

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Randal Stansfield, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Randal grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. He is searching for what he claims is his rightful reward.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Athletic, Philantrophist. Bonds: Poor, Attractive, Adventurer. Occupation: Bellfounder

Voice: Pronounces O like U

Attributes [hide]

Randal Stansfield, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)12 (+1) 11 (+0)11 (+0)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Dean Weld, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, wearing violet shirts, loose pants, and blazers most of the time. His white hair and beard is wavy and long. He wears a mask on his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not trust anyone and sleeps with one eye open.

History: He was born in the south, but his parents moved at a very young age to the east. His mother took him hunting and taught him how to get in the mind of other creatures. He got away from his former life and has fallen to alcoholism.

Motivation: To get a good night's sleep; and he loathes his own lifestyle

Flaws: Insomniac, Addict. Bonds: Attractive, Nature, Immigrant. Occupation: Fisher

Voice: Slow speaker

Attributes [hide]

Dean Weld, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)15 (+2) 17 (+3)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Ignan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Alexandrite (800 gp). Blue star sapphire (900 gp). Deep blue spinel (800 gp).


Social Check DCs

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