Hubert Bentley, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is dressed in a clean tan cloak covering his clean studded leather. He has a very tight haircut. He has gray eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Hubert hails from a village terrorized by dire rats. Like his father and his sister before him, after school he went straight into learning to become a Bather. He has achieved small success as a Bather.
Motivation: To end his boredom; and several ex partners dislike his way of doing things and want revenge
Ideals: Optimist. Flaws: Fearful, Mundane. Bonds: Enemies, Job. Occupation: Bather
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4
Possessions: 15000 cp. Black pearl (400 gp). Black pearl (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Hubert Cooper, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a tan collared shirt and green pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He wears a top hat to cover his moderate length brown hair. He has a tattooed face.
Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A true patriot, Hubert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born at the edge of vast mountains. When Hubert reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 11 years.
Motivation: To get a good night's sleep; and expand his business
Flaws: Insane, Insomniac. Bonds: Military, Nature, Job. Occupation: Mayor
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 6 (-2) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp.
Richard Ryley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears just a red suit. He has a small bristly mustache and wavy white hair. He has a dull look in his gray eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken from his home at a very young age. He struck the Barber job and began his own company from there.
Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Mentor, Slave. Occupation: Barber
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 14000 sp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). 1 Minor magic item.
Randal Ansley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears professional attire. His hair is brown, silky, and of moderate length. He wears a mask on his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not believe in violence as a means to an end. He is a dedicated Stylist but believes his peers are too gung-ho.
History: Randal was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He hasn't been sleeping well lately.
Motivation: Wants to work out more often; and to get a good night's sleep
Ideals: Athletic, Pacifist, Persistence. Flaws: Insomniac. Bonds: Attractive. Occupation: Stylist
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (900 gp).
Gerard Landon, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears tan painted combat armor at almost all times. His moppish white hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.
Personality: He is overprotective of those who hire his services. He does not trust anyone and sleeps with one eye open.
History: He comes from a rich southern family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now mingles about in high society.
Motivation: Money/treasure.
Flaws: Insomniac. Bonds: Guardian, Rich, Family. Occupation: Merchant
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 9 (-1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Auran
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 gp.
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