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Advanced [show]


Gilbert Lindsey, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly brown, has prominent grey streaks. He has a tattooed face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He tends to his Tailor job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting, Athletic. Bonds: Job, Rich, Immigrant. Occupation: Tailor

Voice: High pitched, excited

Attributes [hide]

Gilbert Lindsey, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Alexandrite (400 gp). Iolite (20 gp). Amethyst (130 gp).


Social Check DCs


Tim Kinsley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a wide-brimmed hat to cover his moderate length blonde hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a minor phobia of water and hates getting wet.

History: Tim was born the youngest of three triplets. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is terrified, and will act out of fear.

Ideals: Entrepeneur. Flaws: Ugly, Addict, Fearful. Bonds: Family. Occupation: Laborer

Voice: Cold and demanding tone

Attributes [hide]

Tim Kinsley, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)11 (+0) 10 (+0)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs


Miles Stratford, Male Human [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He carries a battered greataxe and tarnished shield as well. He keeps his long black hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not trust anyone and sleeps with one eye open.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To get a good night's sleep; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Opinionated. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Jeweler

Voice: Old Prospector

Attributes [hide]

Miles Stratford, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 17 (+3)15 (+2)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Pink pearl (110 gp). Red-brown spinel (110 gp).


Social Check DCs


Balimaar Kitchur, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an entirely brown suit with grey socks and a vest with buckled shoes. He is an epitome of beauty. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. He does not trust anyone and sleeps with one eye open.

History: His mother raised him in a mountain cabin. A gifted student he started as a Mortician, but he got bored and became a Fortune-teller. He has been a successful dealer in antiques buying low and selling high.

Motivation: To be a Mortician again; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Job, Nature. Occupation: Fortune-teller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Balimaar Kitchur, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 7 (-2)11 (+0) 18 (+4)15 (+2)
Skills History +2, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 12000 cp.


Social Check DCs


Miles Badger, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears grey painted combat armor at almost all times. His left leg appears badly burned and disfigured. His blonde hair is cut short. His green eyes lackadaisically let the world flow into them.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: When he was but 4 years old his parents immigrated from the east. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Flaws: Mundane. Bonds: Criminal record, Immigrant. Occupation: Apothecary

Voice: Speaks with a cold

Attributes [hide]

Miles Badger, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)17 (+3) 16 (+3)15 (+2)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Giant, Druidic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Chain shirt. 1 Banded mail.


Social Check DCs

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