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Advanced [show]


Charles Barlow, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a violet vest and prefers black and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his chestnut hair up. His green eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He is a Lycanthrope in disguise. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Flaws: Ugly, Insane, Antagonistic. Bonds: Poor, Adventurer. Occupation: Carter

Voice: Pirate accent

Attributes [hide]

Charles Barlow, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 6 (-2)6 (-2) 15 (+2)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 19000 cp.


Social Check DCs


Roger Dumph, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a red and brown handkerchief worn on his left side. His brown hair is knotted and matted. His green eyes are passionate and lively.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As long as the job gets done he does not care how it got done.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. He has worked as a Bookbinder like his father before him.

Motivation: To be a Stableman again; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Military, Job. Occupation: Bookbinder

Voice: Hissing voice

Attributes [hide]

Roger Dumph, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Don Quinton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a custom-built plate barding that's adorned with red lining and desert motifs. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is skeptical of what others tell him and is slow to trust.

History: He was born the only child of a wealthy merchant. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants to get laid; and wants a kiss

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Family, Has a crush. Occupation: Layabout

Voice: High pitched and raspy

Attributes [hide]

Don Quinton, Male Human Fighter 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)16 (+3) 6 (-2)16 (+3)
Skills Investigation +6, Performance +6
Senses Passive Perception 8
Languages Common, Abyssal, Ignan, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. Solid gold idol (500 gp).


Social Check DCs


Gilbert Garfield, Male Human [Permalink]

Personal [hide]

Description: A 6'0" southern man, he is wearing the road beaten gear of a warrior. He wears his brown hair down. He wears round tiny glasses practically rammed into his face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and an old rival family wants him found

Ideals: Fighting. Flaws: Greedy. Bonds: Attractive, Family, Nature, Rich. Occupation: Herbalist

Voice: Australian accent

Attributes [hide]

Gilbert Garfield, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 10 (+0)10 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: Brass mug with jade inlays (200 gp). Solid gold idol (900 gp). Sapphire pendant on gold chain (700 gp). 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Kyle Yeardley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tight fitting grey shirt and pants. He is an epitome of beauty. His moppish red hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was granted arcane powers by his dying sister.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Guardian, Family. Occupation: Spy

Voice: Loud with bravado

Attributes [hide]

Kyle Yeardley, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)13 (+1) 10 (+0)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Masterwork studded leather.


Social Check DCs

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