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Advanced [show]


Gunter Sharps, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is brown and curly. His green eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born blind and as such lacked many opportunities for work. Like his father and his sister before him, after school he went straight into learning to become a Healer. He now mingles about in high society.

Motivation: He has comitted a past crime that haunts him to this day; and he is unsatisfied with his job

Ideals: Athletic, Disciplined. Flaws: Disease. Bonds: Rich, Job, Criminal record. Occupation: Healer

Voice: Laughs frequently while speaking

Attributes [hide]

Gunter Sharps, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)11 (+0) 8 (-1)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1200 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Simon Kirby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, pastel cloak and is in decent physical shape. He keeps his brown hair in a flapper bob. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the east to a Ploughman, Simon learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business.

Flaws: Shy, Fearful. Bonds: Job, Adventurer. Occupation: Ploughman

Voice: Russian accent

Attributes [hide]

Simon Kirby, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)14 (+2) 10 (+0)11 (+0)
Skills Athletics +3, History +4
Senses Passive Perception 10
Languages Common, Ignan, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp.


Social Check DCs


Hunter Spalding, Male Human [Permalink]

Personal [hide]

Description: A 5'8" eastern man, he wears skinny pants and wears a brown and yellow robe with the hood down. His golden hair is greasy and uncared for. He is baby faced.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A true patriot, Hunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born at the edge of vast plains. A freak accident while working with his Adventurer father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has decided he is irredeemable; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Military, Nature. Occupation: Mayor

Voice: Speaks with back of mouth

Attributes [hide]

Hunter Spalding, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)7 (-2) 13 (+1)15 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. Amethyst (40 gp). Rich purple corundum (400 gp). Pink pearl (40 gp). Black star sapphire (400 gp). 1 Minor magic item.


Social Check DCs


Gunter Marlee, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears bulky black painted plate armor. He keeps his long brown hair kept up in a rat tail. He has a dull look in his gray eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: When he was but 6 years old his parents immigrated from the north. He has had some formal singing training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep.

Ideals: Justice, Artistic. Flaws: Insomniac. Bonds: Criminal record, Immigrant. Occupation: Actor

Voice: Raspy

Attributes [hide]

Gunter Marlee, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)9 (-1) 13 (+1)8 (-1)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 2 Holy water.


Social Check DCs


Gerard Addington, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is typically in his Scribe uniform. He keeps his white hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a brothel owner, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: To find somewhere to settle down; and wants to open a new tavern

Flaws: Insomniac, Mundane, Selfish. Bonds: Job, Mentor. Occupation: Scribe

Voice: Stutters

Attributes [hide]

Gerard Addington, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)16 (+3) 13 (+1)15 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnoll, Celestial, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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