Anthony Shipley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'9" and is wearing a long, violet cloak. His left hand appears badly burned and disfigured. He has a long red beard with little hanging trinkets. He wears large thick round spectacles.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Anthony lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town working and never settling down anywhere, but has fallen for a local Apothecary. He hasn't told them the truth, but wants to settle down with them.
Motivation: Regain custody of his son; and he is greedy
Bonds: Job, In love, Family, Has a crush, Rich. Occupation: Dyer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 200 gp.
Shane Morley, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep white leather and dull violet iron scale mail, and carries spears. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.
Personality: He has a massive crush on the younger sibling of the Roofer who has hired him part-time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fletcher. He hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with his crush; and wants a kiss
Ideals: Fighting. Flaws: Impulsive. Bonds: Has a crush, Mentor, Adventurer. Occupation: Roofer
Voice: Sleepy voice
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Tiger eye turquoise (16 gp). Tiger eye turquoise (16 gp). Alexandrite (200 gp). Alexandrite (200 gp). 1 Minor magic item.
Miles Carlton, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting blue shirt and pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Miles was raised in a hard working conservative environment. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He ran away from his former home and has been making his living as a Guard for the past few years.
Motivation: Seeks redemption; and sabotage a competitor
Flaws: Insomniac. Bonds: Attractive, Criminal record, Job. Occupation: Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp. Malachite (14 gp). Golden yellow topaz (500 gp).
Adam Read, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears suspenders and blue workpants. His shirt is violet, and he wears a heavy blue leather apron most of the time. His white hair is smooth and relatively long. He has green eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To reunite with his absent father; and he loathes his own lifestyle
Ideals: Extrovert. Flaws: Depressed. Bonds: Immigrant, Has a crush, Family. Occupation: Marshal
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
Alex Skelton, Male Human [Permalink]
Personal [hide]
Description: He wears a green costume with the symbols of his god on his torso. His white hair and beard is wavy and long. He wears large thick round spectacles.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Weaver and found it very stressful. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants a kiss; and balancing his hectic life and new weaver responsibilities is difficult
Ideals: Joker, Entrepeneur. Bonds: Military, Job, Has a crush. Occupation: Weaver
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 7 (-2) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Auran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1300 sp.
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