Miles Kent, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears skinny pants and wears a red and brown robe with the hood down. His black hair is smooth and relatively long. He tend to wears goggles to shield his eyes.
Personality: He acts crazy and hedonistic. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Gifted from a young age, Miles studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Hedonist, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Architect
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Theobald Hayhurst, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is well dressed, but even with his fine clothing he looks run-down. His white hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a xeno-phobe, disliking non-Humans.
History: Gifted from a young age, Theobald studied abroad. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Philantrophist, Gifted. Flaws: Racist. Bonds: Poor, Attractive. Occupation: Bricklayer
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Halfling, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
Robert Wellington, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, he is not a threatening figure. His hair is always cut to a buzz. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Further he is a bit of a stoner and is frequently out of it.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He's since become an addict/alcoholic.
Motivation: To end his boredom; and money/treasure
Flaws: Ugly, Mundane, Addict, Disease. Bonds: Rich. Occupation: Armorer
Voice: Squeaky
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 200 gp.
Anselm Beitz, Male Human [Permalink]
Personal [hide]
Description: He wears a black vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a moderate pudge and is not very fit. His hair is short and white. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Bricklayer, but he got bored and became a Fletcher. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A strong sense of loyalty to Human people.
Flaws: Ugly, Racist. Bonds: Rich, Immigrant, Job. Occupation: Fletcher
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Blue quartz (6 gp). Iolite (50 gp).
Drogo Bentham, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his black hair down. His eyes are a pleasant hazel.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He now owns his own business.
Motivation: To be a Soapmaker again; and to reunite with his old friends
Ideals: Gifted. Bonds: Poor, Adventurer, Nature, Job. Occupation: Laborer
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!