Norman Snowdon, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. His blonde hair is still thick. He wears round tiny glasses practically rammed into his face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in the east to a Carpenter, Norman learned a great deal about his father's area of expertise. A gifted student he started as a Miller, but he got bored and became a Carpenter. He ran away from his former home and has been making his living as a Carpenter for the past few years.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Philantrophist, Optimist. Bonds: Attractive, In love, Job. Occupation: Carpenter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Roger Hadlee, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan shirt with thin red vertical stripes and grey pants. His brown hair has been sun bleached extensively. His green eyes lackadaisically let the world flow into them.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born several months after his father was called into army service. His childhood dream was to be a Sailor, but he was a colossal failure. He now owns his own business.
Motivation: Balancing his hectic life and new Detective responsibilities is difficult.
Ideals: Joker. Flaws: Insane, Impulsive. Bonds: Military, Job. Occupation: Detective
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
Henry Woods, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His head has been shaved. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He will rave to anyone who will listen. He has a minor phobia of water and hates getting wet.
History: He was born the only child of a wealthy merchant. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur. Flaws: Ugly, Insane, Fearful. Occupation: Ruler
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 17 (+3) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp.
Robert Brixton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is generally shirtless and showing off his tattooed chest. His hair is golden and very short. His ears are large.
Personality: He has always had a great fascination with Human culture. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Robert was raised in a hard working conservative environment. A gifted student he started as a Jeweler, but he got bored and became a Mason. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Human compassion.
Ideals: Athletic. Flaws: Ugly, Racist, Mundane. Bonds: Immigrant, Job. Occupation: Mason
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 46000 sp. 1 Minor magic item.
Anthony Copeland, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He wears a violet armored body suit, with a simple black line shooting up and back down. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are likewise blue. His teeth are white and perfect.
Personality: Anthony is depressed about a lot of things. He tends to be a nihilist. He feeds upon the attention of others.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his brother before him, after school he went straight into learning to become a Adventurer. He struck the Adventurer job and began his own company from there.
Motivation: Expand his business.
Flaws: Depressed, Disease. Bonds: Attractive, Job. Occupation: Adventurer
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3
Possessions: Just what you see.
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