Hubert Oakes, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He very much looks the part of a Navigator. His golden hair is cut jaggedly and amateurishly. He wears a mask on his face.
Personality: He speaks before he thinks and is too direct. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Sabotage a competitor; and a rival would like him out of the picture
Ideals: Justice. Flaws: Ugly, Impulsive. Bonds: Job, Criminal record. Occupation: Navigator
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Moss agate (14 gp). Fire opal (400 gp). Black opal (400 gp). 1 Minor magic item.
Dean Windsor, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy blonde hair. His green eyes peer out from beneath his broad brown hat.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their daughter. He worked as a Soapmaker, and he later adopted a second daughter.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Justice. Flaws: Cynical. Bonds: Attractive, Immigrant, Family. Occupation: Soapmaker
Voice: French accent
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Odo Enfield, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'7" and wears suspenders and grey workpants. His shirt is white, and he wears a heavy grey leather apron most of the time. His long chestnut hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Odo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He got away from his former life and has fallen to alcoholism.
Motivation: Nothing but the best is good enough for him; and regain custody of his son
Ideals: Impeccable. Flaws: Addict. Bonds: Criminal record, Poor, Family. Occupation: Doctor
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. Smoky quartz (20 gp). Violet garnet (900 gp). Blue quartz (12 gp).
Randal Churchill, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long blonde hair reaches down to his waist. He has gleaming, smiling brown eyes.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He works hard and plays hard.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Human compassion; and a strong sense of loyalty to human people
Flaws: Racist, Hedonist, Disease. Bonds: Rich. Occupation: Shepherd
Voice: Indian accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Everburning torch. 6 Acid flasks. 1 Antitoxin.
William Winterbourne, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears loose pants and a collared shirt complete with sweater beneath his coat. He is tall, broad shouldered and powerfully built. He wears his blonde hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born in the west, but his parents moved at a very young age to the east. His mother took him hunting and taught him how to get in the mind of other creatures. He tends to his Roofer job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and he wants revenge against dire rats
Bonds: Attractive, Nature, Enemies, Immigrant, Job. Occupation: Roofer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 17 (+3) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Ignan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 500 gp. Jasper (30 gp).
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