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NPC Generator

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Balimaar Crawford, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears an entirely blue suit with grey socks and a vest with buckled shoes. His head has been shaved. His amber eyes are slightly larger than normal.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Energy wise he seems alert and responsive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and to find somewhere to settle down

Ideals: Passionate, Professionalism. Flaws: Ugly, Mundane. Occupation: Laborer

Voice: Cold and demanding tone

Attributes [hide]

Balimaar Crawford, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)11 (+0) 9 (-1)16 (+3)
Skills Intimidation +5, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Lance Milton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing the road beaten gear of a warrior. He wears his brown hair down. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the north. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born the only child of a wealthy merchant. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Lance's homeland. Lance decided to take the middle way and become a bodyguard. He has been saving his money to try and buy his sister's freedom.

Motivation: Retire the richest man in the north.

Ideals: Fighting, Athletic, Pacifist, Entrepeneur. Bonds: Family, Immigrant. Occupation: Scribe

Voice: Pronounces difficult words wrong

Attributes [hide]

Lance Milton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)14 (+2) 10 (+0)8 (-1)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


John Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is renowned for his bright violet suits and hats. His silver hair is kept up in a ponytail inside a broad hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a ruthless business man, a trait he acquired from his mother.

History: Born in a small village he learned the ways of the warrior from his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: Wants to open a new tavern; and he has decided he is irredeemable

Ideals: Fighting, Entrepeneur. Flaws: Insane, PTSD. Bonds: Job, Criminal record. Occupation: Sage

Voice: Speaks like tongue is numb

Attributes [hide]

John Carlisle, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Red spinel (80 gp). Silver pearl (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Nicholas Lester, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tan cloak and cross-gartered blue stockings. He wears a wide-brimmed hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has always had a great fascination with Human culture. He receives visions of the future at random moments

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Gifted, Artistic. Flaws: Insomniac, Racist. Bonds: Enemies. Occupation: Slave Trader

Voice: Booming voice

Attributes [hide]

Nicholas Lester, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 800 sp.


Social Check DCs


Peter Graham, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a lot of dark rich colors, with gold accents. His silver hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are gray.

Personality: Peter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses divination through singing.

History: Gifted from a young age, Peter studied abroad. Peter was born on a far eastern plains where he grew up under the tutelage of his father, an expert Stableman. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Impeccable, Gifted, Fighting. Bonds: Attractive, Immigrant. Occupation: Stableman

Voice: Jittery and nervous

Attributes [hide]

Peter Graham, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp).


Social Check DCs

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