Gomory Palomarez, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is still thick. This gray eyed westerner is not easily forgotten.
Personality: He dislikes all the random violence that takes place in the west. As long as the job gets done he does not care how it got done.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Gomory and his spouse have recently divorced.
Motivation: He seems to be bored by most things.
Ideals: Pacifist, Professionalism. Flaws: Ugly, Antagonistic. Occupation: Carpenter
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).
Raymond Presley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears tattered old clothes. His blonde hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Map Maker mother left him crippled. He moves from town to town, unable to find a place to settle.
Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend
Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Adventurer, Immigrant. Occupation: Sailor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 10 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 900 sp. 1 Half-Plate.
Richard Allerton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting clothing which further accentuates his frame. He has done his best to style his golden hair to look like a famous performer. His eyes are likewise gray. His teeth are white and perfect.
Personality: He speaks before he thinks and is too direct. He has a habit of throwing himself into exceedingly dangerous situations.
History: A powerful necromancer made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Mentor, Enemies. Occupation: Baker
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Draconic, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 22000 sp.
Shane Watson, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears silk and lounges about seductively. His blonde hair, when down, is lengthy. He has a dull look in his violet eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a bit of a xeno-phobe, disliking non-Humans.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Shane and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and human compassion
Flaws: Antagonistic, Racist. Bonds: Attractive, Military, Religious. Occupation: Miller
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Melee.
Solomon Adley, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a colorful flower in his golden hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: While he acts the brute, he is far gentler than he would appear. Solomon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Solomon lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister
Ideals: Fighting. Flaws: Addict. Bonds: Poor, Attractive, Family. Occupation: Bounty Hunter
Voice: Sensual and smooth
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!