Gerard Sutton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he likes to wear ponchos typically of a light grey in addition to tight pants. His auburn hair is lengthy and is close to two feet long. His ears are large.
Personality: Gerard is depressed about a lot of things. He tends to be a nihilist. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted martial powers by his dying brother.
Motivation: He loathes his own lifestyle; and revenge
Ideals: Gifted. Flaws: Ugly, Depressed, PTSD. Bonds: Poor, Enemies. Occupation: Tanner
Voice: Farmer accent
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 30 pp. 1 Masterwork Common Ranged Weapon.
Jocelyn Home, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a lot of dark rich colors, with gold accents. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his auburn hair. He has gray eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has gone from town to town working and never settling down anywhere, but has fallen for a local Detective. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants his loneliness to end; and he's attracted to the pc
Flaws: Sensitive. Bonds: Attractive, Immigrant, Has a crush. Occupation: Performer
Voice: Indian accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Terran, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. Solid gold idol (700 gp). 1 Superior lock.
Heward Stratford, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears dull green sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His hair is long and chestnut with streaks of silver, and is pulled back with small green clips. His beard is silver, braided, and well cared for. He has a tattooed face.
Personality: Calm and collected, he is a well trained Priest. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Heward was born the youngest of three triplets. He helped his father out around the business and became quite the natural. Recently he has begun working with bootleggers and crooks.
Motivation: Many goblins want him driven away; and wants to open a new tavern
Ideals: Athletic. Bonds: Job, Family, Criminal record, Enemies. Occupation: Priest
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Gilbert Melancon, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is renowned for his bright blue suits and hats. His auburn hair is slicked back into a classic pompadour. His eyes are likewise amber.
Personality: Gilbert wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is obsessed with his god.
History: He was raised in a white middle class family as the only child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Banker like his mother before him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture
Ideals: Disciplined. Flaws: Mundane. Bonds: Religious, Job, Criminal record. Occupation: Banker
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 600 gp. Eyepatch with mock eye of sapphire and moonstone (1200 gp).
Justin Whitby, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a black coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. His chestnut hair is knotted and matted. He is very pretty but has cold, dead eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. As long as the job gets done he does not care how it got done.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Professionalism. Flaws: Disease, Antagonistic. Bonds: Attractive, Job. Occupation: Ruler
Voice: Sleepy voice
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 5000 cp. Alexandrite (400 gp).
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