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NPC Generator

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Advanced [show]


Guy Eastoft, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears very tight pants and wife beaters, though occasionally he sports a green coat. He has a small bristly mustache and wavy golden hair. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to loving parents in a slum to the north. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Poor, Religious. Occupation: Shipwright

Voice: Dutch accent

Attributes [hide]

Guy Eastoft, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 17 (+3)10 (+0)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 13
Languages Common, Infernal, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Bernard Presley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally shirtless and showing off his tattooed chest. He wears a Stetson hat to cover his moderate length auburn hair. He is very pretty but has cold, dead eyes.

Personality: A skeptical and narcissistic man, Bernard's first love is himself. His second love is also himself. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bowyer arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Server they were divorced and he won custody of their daughter. He worked as a Bowyer, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Criminal record, Rich, Family. Occupation: Bowyer

Voice: Smooth and feminine

Attributes [hide]

Bernard Presley, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)9 (-1) 16 (+3)6 (-2)
Skills Perception +5, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Azurite (5 gp). Blue quartz (5 gp). Violet garnet (600 gp).


Social Check DCs


Percival Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears a green cloak and cross-gartered brown stockings. He has a moderate pudge and is not very fit. He has styled his brown hair well, parting it to the left. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family He helped his mother out around the business and became quite the natural. After months of barely getting by, Percival managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Secretive. Bonds: Criminal record, Job, Rich, Enemies. Occupation: Sage

Voice: Speaks in third person

Attributes [hide]

Percival Kitchur, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2400 sp.


Social Check DCs


Diggory Atterton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is always cut to a buzz. His half smiles and green eyes are beguiling and draw you in.

Personality: He is witty, but his monotone delivery comes off as unnerving When he's not drinking or sleeping the drinks off, he's doing painting.

History: Born in the north to a Weaver, Diggory learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and to be a stableman again

Ideals: Joker, Artistic. Bonds: Rich, Attractive, Job. Occupation: Weaver

Voice: Sleepy voice

Attributes [hide]

Diggory Atterton, Male Human Fighter 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Athletics +5, Nature +5
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +5

Possessions: 400 gp. Peridot (60 gp). Tiger eye turquoise (9 gp). Rhodochrosite (9 gp). Peridot (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Marley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a violet poncho over his likewise colored trousers and shirt, and carries pickaxes. His black hair is unkempt and raggedy. He wears an eyepatch.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the west his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Ugly, Cynical. Bonds: Poor, Adventurer. Occupation: Blacksmith

Voice: Uses sign language

Attributes [hide]

Heward Marley, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 9 (-1)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 19000 cp.


Social Check DCs

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